dxvk-ags VS dxvk

Compare dxvk-ags vs dxvk and see what are their differences.

dxvk-ags

Experimental implementation of AGS D3D11 extensions for DXVK (by Nerellus)

dxvk

Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine (by doitsujin)
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dxvk-ags dxvk
1 765
0 11,843
- -
0.0 9.4
over 3 years ago 6 days ago
C++ C++
zlib License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dxvk-ags

Posts with mentions or reviews of dxvk-ags. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-15.

dxvk

Posts with mentions or reviews of dxvk. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-07.
  • Elbrus-8S
    1 project | news.ycombinator.com | 12 Jan 2024
    Someone is trying to game on them, or at least run DirectX apps in Linux, based on this PR: https://github.com/doitsujin/dxvk/pull/3795
  • "LibreOffice is better at reading old Word files than Word"
    5 projects | news.ycombinator.com | 7 Jan 2024
  • Game crashes within 10 seconds of launching unless I reinstall from scratch
    2 projects | /r/satisfactory | 9 Dec 2023
    From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub​​, Steam Community​​, and the DXVK GitHub page​​.
  • It’s time for change!!
    1 project | /r/GTAIV | 8 Dec 2023
    Kid named DXVK :
  • Running GTA IV using dxvk
    1 project | /r/GTA | 7 Dec 2023
    DXVK versions after 2.0 require Vulkan 1.3 support, which may not be available on your GPU. Try using an older build, such as this one.
  • almost 120 fps smooth camera movement
    2 projects | /r/thesims3 | 7 Dec 2023
    Give DXVK a try https://github.com/doitsujin/dxvk/releases, use 32bit d3d9.dll
  • Risen 3 / DXVK 2.3 / ARC A770 16G / 1440p / WIN 11
    1 project | /r/IntelArc | 29 Nov 2023
    What to download:https://github.com/doitsujin/dxvk/releases/tag/v2.3
  • Re-Installed game an hour ago, got hit with App will Terminate Now
    1 project | /r/sims2help | 19 Nov 2023
  • DXVK 2.3 released bringing several improvements and bug fixes for various games
    1 project | /r/linuxmasterrace | 9 Sep 2023
  • DXVK 2.3 Brings Presentation Improvements & More Game Fixes
    1 project | /r/SteamDeck | 7 Sep 2023

What are some alternatives?

When comparing dxvk-ags and dxvk you can also consider the following projects:

legendary - Legendary - A free and open-source replacement for the Epic Games Launcher

dxvk-async

vkd3d - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation. [Moved to: https://github.com/HansKristian-Work/vkd3d-proton]

d912pxy - DirectX9 to DirectX12 API proxy for Guild Wars 2

GTAIV.EFLC.FusionFix - This project aims to fix or address some issues in Grand Theft Auto IV Complete Edition [Moved to: https://github.com/ThirteenAG/GTAIV.EFLC.FusionFix]

proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components

d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]

Reshade-Unlocked - A generic post-processing injector for games and video software.

Ultimate-ASI-Loader - ASI Loader is the tool that loads custom libraries with the file extension .asi into any game process.

HeroicGamesLauncher - A games launcher for GOG, Amazon and Epic Games for Linux, Windows and macOS.

gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]

vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.