dunai VS euphoria

Compare dunai vs euphoria and see what are their differences.

dunai

Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions (by ivanperez-keera)

euphoria

Dynamic network FRP with events and continuous values (by tsurucapital)
FRP
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dunai euphoria
6 -
188 52
- -
8.7 0.0
about 2 months ago over 3 years ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License LicenseRef-PublicDomain
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dunai

Posts with mentions or reviews of dunai. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-06.

euphoria

Posts with mentions or reviews of euphoria. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning euphoria yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing dunai and euphoria you can also consider the following projects:

reflex - Interactive programs without callbacks or side-effects. Functional Reactive Programming (FRP) uses composable events and time-varying values to describe interactive systems as pure functions. Just like other pure functional code, functional reactive code is easier to get right on the first try, maintain, and reuse.

Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems

DefendTheKing - A simple multiplayer RTS game

sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages

reactive-banana - Library for functional reactive programming in Haskell.

spice - An FRP-based game engine written in Haskell.

reactive-bacon - FRP (functional reactive programming) framework inspired by RX and Iteratee

netwire - FRP library

rhine - Haskell Functional Reactive Programming framework with type-level clocks