Duktape
yt-dlp
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Duktape | yt-dlp | |
---|---|---|
10 | 2,360 | |
5,830 | 70,159 | |
- | 4.5% | |
6.4 | 9.8 | |
about 1 month ago | 7 days ago | |
JavaScript | Python | |
MIT License | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Duktape
- Roll your own JavaScript runtime, pt. 3
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How to Create a Modern C Project with CMake and Conan
Im my projects I search for single file libs.(like https://github.com/svaarala/duktape etc...)
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Is there anyway to bypass the limit of rand()?
Use lrand48(), or better, implement a high-quality RNG like PCG or splitmix64.
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Libgrapheme: A simple freestanding C99 library for Unicode
You can also refer to the Unicode routines of other small JS engines[1,2], those don’t use ICU either, although the implementations are mercilessly size-optimized (to put it politely) and restricted to what the target JS version requires (e.g. casemapping but no normalization).
[1] https://github.com/bellard/quickjs/blob/master/libunicode.c
[2] https://github.com/svaarala/duktape/blob/master/src-input/du...
- Duktape
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Nan Boxing
> memcpy from bytes to a NaN should work fine
Signaling NaNs are explicitly undefined in C11 F.2.1.: "This specification does not define the behavior of signaling NaNs." - and in practice may be "quieted" by conversion to Quiet NaNs, changing their bit patterns. Fast math optimization flags will also break the hell out of your code by assuming NaNs are impossible. I want to say there are more circumstances where optimizers and compiler generated code can butcher your NaN payloads, but I'd be working off recollected hearsay and I can't find a source, so don't quote me on that.
NaN boxing is common enough that, if you take the right precautions, a modern compiler should probably support it, maybe. NaN boxing is uncommon enough that, if your codebase needs to be sufficiently portable, you need an opt out for when it breaks. Let's review duktape's scars:
https://github.com/svaarala/duktape/blob/123d9426d5e5b36d5da...
https://github.com/svaarala/duktape/blob/5252b7a50611a3cb8bf...
https://github.com/svaarala/duktape/blob/224a0b89ca08a36e37e...
Note that "the right precautions" involve unions and proper integer types to avoid optimizer-invoked rewrites of the value and debugging when things go wrong, not simply YOLOing bytes into a double via memcpy. Note that debugging when it all goes terribly wrong can be quite painful. I've personally had the misfortune of being forced to debug duktape being built with fast math optimizatoins enabled on one "rare" platform + build configuration that wasn't caught by duktape's #if defined(__FAST_MATH__) checks linked above (wasn't Clang nor GCC, so go figure it didn't make the same #define)
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YouTube-dl has a JavaScript interpreter written in 870 lines of Python
I was expecting this to be about Duktape <https://github.com/svaarala/duktape>, but heh, for sure no. I'd bet $1 there's no way youtube-dl would switch, but I wonder if yt-dlp would?
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Optimizations Enabled by -ffast-Math
Fast math optimizations can break code like this by breaking isNaN.
I was porting a C++ project to a certain platform - and that platform enabled a -ffast-math equivalent by default in Release (but not Debug) builds! This broke duktape, a JS engine said project embedded, in some nasty and subtle ways. Instead of storing a number/pointer/??? (8 bytes) + type tag (4? bytes) for each dynamically typed JS value, duktape can bit-pack values into a single 8 byte "double" value by storing object/string handles as NaN values - this isn't an uncommon trick for dynamically typed scripting stuff:
https://github.com/svaarala/duktape/blob/c3722054ea4a4e50f48...
Naturally, the -ffast-math equivalent broke isNaN checks, which caused random object/string handles to be mistakenly reinterpreted as "numbers" - but only in Release builds, for this one particular platform, in one rarely taken branch, so neither QA nor CI caught it, leading to hours of manufacturing a repro case, stepping through an absurd amount of code, and then finally looking at the default build rules and facepalming.
Cursing the platform vendor under my breath, I overrode the defaults to align with the defaults of every other config x platform combination we already had: no fast math. If you want those optimizations, use SSE-friendly NaN-avoiding intrinsics - or, if you must use the compiler flags, ensure you do so consistently across build configs and platforms, perhaps limited to a few TUs or modules if possible. This allows you to have a chance at using your Debug builds to debug the resulting "optimizations".
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Can C++ and JS be used together?
Sure. For example, DukTape is an implementation of Javascript designed to be embedded in other projects. Google's V8 Javascript engine (used in Chrome), can also be embedded, see Node.Js for example.
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[AskJS] Do you use JavaScript on Microcontrollers? Which engine / interpreter?
- Duktape (4.8k stars)
yt-dlp
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FFmpeg 7.0 Released
You can put these options in a config file and they will become the default: https://github.com/yt-dlp/yt-dlp?tab=readme-ov-file#configur...
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Google fights Invidious (a privacy YouTube Front end)
Yep. yt-dlp and youtube-dl
https://github.com/yt-dlp/yt-dlp
https://github.com/ytdl-org/youtube-dl
Will also start to feel the impact. My theory is that we will see a bunch of new video hosting sites as youtube itself attempts to lock down its ecosystem. They haven't paid attention in any adversarial way as far as I can tell.
When they do, it wont be great.
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XZ: A Microcosm of the interactions in Open Source projects
The points you make aren't unreasonable.
It is necessary to establish clear boundaries of what can and can be provided by the maintainers. If not done at an earlier stage of the project, the support burden becomes too much to bear at which point the maintainer transfers ownership, and the project suffers from catastrophic consequences such as the xz backdoor we're talking about here, or other cases where the project mostly stalls and serves as an ego-boosting platform for the new maintainer, as was the case with PhantomJS[6].
This can also happen in your life, where a "friend" sees that you possess a certain skill, and then gradually tries to push an inordinate amount of their personal work related to this field onto you.
Personally, I think it's best to use an approach with extremely clear communication as to what the maintainer can and cannot provide. This can be seen, for example, in yt-dlp[1], where the consumer is clearly informed upfront that not providing detailed information as requested will lead them to block said consumer; or sqlite where their position regarding contributed patches[2] and support[3] is similarly made clear.
Having a shouty BDFL like Torvalds can also help improve code quality[4] and questionable contributions[5], though it is better that the shouty BDFL makes statements that are professional and do not show as much aggression; so for example, "Mauro, shut the fuck up"[7] would become "Mauro, your response is completely unbecoming for a Linux kernel maintainer, and is not in line with the promise of not breaking userspace."
[1] https://github.com/yt-dlp/yt-dlp/issues/new?assignees=&label...
[2] https://www.sqlite.org/copyright.html
[3] https://www.sqlite.org/support.html
[4] https://www.theregister.com/2024/01/29/linux_6_8_rc2/
[5] https://cse.umn.edu/cs/linux-incident
[6] https://github.com/ariya/phantomjs/issues/14541
[7] https://lkml.org/lkml/2012/12/23/75
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Doom Running on a Toothbrush
Or just "yt-dlp "
yt-dlp ( https://github.com/yt-dlp/yt-dlp ) still works pretty well at the current state of Twitter.
- Show HN: I create a free website for download YouTube transcript, subtitle
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Using LangServe to build REST APIs for LangChain Applications
To download audio from YouTube videos, you'll utilize the widely used yt-dlp library, which can be installed using the pip command as follows:
- YouTube-dl has been taken down
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Ask HN: YouTube – how to batch scrape comments and details for 300 videos?
Use: `yt-dlp with --write-comments --no-download --batch-file FILE`
- FILE is a text file with a list of YouTube id's/URL's
- https://superuser.com/a/1732443/4390
- https://github.com/yt-dlp/yt-dlp
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Forget spaceships; I just want my music
> Then youtube-dl wasn't a thing anymore (maybe it is again?)...
yt-dlp is definitely a thing: <https://github.com/yt-dlp/yt-dlp>
What are some alternatives?
V8 - The official mirror of the V8 Git repository
Simple-YouTube-Age-Restriction-Bypass - A simple browser extension to bypass YouTube's age verification, disable content warnings and watch age restricted videos without having to sign in!
quickjs - Public repository of the QuickJS Javascript Engine.
tiktok-scraper - TikTok Scraper. Download video posts, collect user/trend/hashtag/music feed metadata, sign URL and etc.
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
youtube-dl-gui - A cross platform front-end GUI of the popular youtube-dl written in wxPython.
jerryscript - Ultra-lightweight JavaScript engine for the Internet of Things.
youtube-dl - Command-line program to download videos from YouTube.com and other video sites
ChaiScript - Embedded Scripting Language Designed for C++
youtube-dlc - Command-line program to download various media from YouTube.com and other sites
SWIG - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
youtube-dl - Command-line program to download videos from YouTube.com and other video sites