Duality
Wren
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Duality | Wren | |
---|---|---|
2 | 44 | |
1,380 | 6,745 | |
0.0% | 0.8% | |
0.0 | 0.0 | |
about 2 years ago | 8 months ago | |
C# | Wren | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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Duality
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I want to make 2D games as a hobby. But I've noticed that easy engines like Gamemaker have their own meme little languages. Is there a popular and simple 2D language that uses an actual programming language like Python or something?
Something a little different, you could try https://adamslair.github.io/duality/ a game engine built using c#. Has a visual editor too.
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Any C# Engines/Frameworks that aren't Unity, Cryengine, Godot etc.
Duality - a 2D Game Development Framework
Wren
- Tinyssh
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Show HN: Wren – simple yet super extensible task management system
For a moment I thought it was about wren programming language... [1]
[1] https://wren.io/
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Attempting each AOC in a language starting with each letter of the alphabet
For "W" you could use Wren.
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loxcraft: a compiler, language server, and online playground for the Lox programming language
Bob Nystrom also has a blog, and his articles are really well written (see his post on Pratt parsers / garbage collectors). I'd also recommend going through the source code for Wren, it shares a lot of code with Lox. Despite the deceptive simplicity of the implementation, it (like Lox) is incredibly fast - it's a great way to learn how to build production grade compilers in general.
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Bevy 0.10: data oriented game engine built in Rust
Only kind of unrelated ... Every time I see the Bevy logo I'm reminded of Wren language https://wren.io/
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Are they all like this?
If you want a pure C99 (sadly not C89 like Lua) immensely fast embeddable language pure interpreter, wren is a great language with excellent features like overload by arity. There is a huge maturity gap between the languages tho.
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Most important language features not touched in the book "Crafting Interpreters"?
Check out the source to Wren: https://wren.io. It’s from the author of Crafting Interpreters and builds directly on what’s discussed in the book (essentially a more complete Lox) and adds several additional types, including an array.
- Why does Rust have parameters on impl?
- Liberating the Smalltalk lurking in C and Unix
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What are some good C programs I can read through?
The best C code I have ever read is that of wren.
What are some alternatives?
Stride Game Engine - Stride Game Engine (formerly Xenko)
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
MonoGame - One framework for creating powerful cross-platform games.
LuaJIT - Mirror of the LuaJIT git repository
Xenko
ChaiScript - Embedded Scripting Language Designed for C++
UnrealCLR - Unreal Engine .NET 6 integration
V8 - The official mirror of the V8 Git repository
Wave Engine - This repository contains all the official samples of Evergine.
Duktape - Duktape - embeddable Javascript engine with a focus on portability and compact footprint
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA
ChakraCore - ChakraCore is an open source Javascript engine with a C API. [Moved to: https://github.com/chakra-core/ChakraCore]