driven-decals VS actors.unity

Compare driven-decals vs actors.unity and see what are their differences.

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driven-decals actors.unity
1 1
565 731
- -
0.0 1.9
7 months ago 10 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

driven-decals

Posts with mentions or reviews of driven-decals. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-13.

actors.unity

Posts with mentions or reviews of actors.unity. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-11.

What are some alternatives?

When comparing driven-decals and actors.unity you can also consider the following projects:

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

Svelto.ECS - Svelto ECS C# Entity Component System

resharper-unity - Unity support for both ReSharper and Rider

gdnative - Rust bindings for Godot 3

UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

ecs - LeoECS is a fast Entity Component System (ECS) Framework powered by C# with optional integration to Unity

dungeon-bevy - Rust programming -> random generated Dungeon with Bevy engine

Entitas - Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity

hecs - A handy ECS

ecs - Elastic Common Schema

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

Voxelman - Unity DOTS/ECS example