draw.io
ffmpeg.wasm
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draw.io | ffmpeg.wasm | |
---|---|---|
129 | 74 | |
38,268 | 12,754 | |
1.7% | 3.5% | |
8.5 | 9.0 | |
3 days ago | 7 days ago | |
JavaScript | C | |
Apache License 2.0 | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
draw.io
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Monodraw
For anyone who is willing to use a webapp, I like drawio[0]. You can download locally[1] and self host (I just use the python webserver).
While finding the Github, I see they now actually package an Electron application, so that is probably worth exploring[2].
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Is a fully open-source draw.io possible?
:
The source code authored by us in this repo is
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Ask HN: Tell us about your project that's not done yet but you want feedback on
There are also mockups with more features, so ignore weird UI at first.
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Draw.io
> Additional minified JavaScript files and Java libraries are used in this project. All of the licenses are deemed compatible with the Apache 2.0, nothing is GPL or AGPL, due dilgence is performed on all third-party code.
Here's an issue that was opened:
https://github.com/jgraph/drawio/issues/3782
> The file for converting the mermaid code to mxgaph xml is available only in minified version. the unminified version "mermaid2drawio.js" is missing. Please include that.
Answer:
> We do not supply the source to that file.
With such phrasing, for now, I'll consider drawio proprietary with some parts in Apache 2 (even if it's actually the majority of the code).
It might be possible to have a fork with some optional features related to these non provided files removed, if by luck no critical feature is impacted.
Nah, they took the bulk of the renderer behind closed doors a while ago. Behold: https://github.com/jgraph/drawio/blob/dev/src/main/webapp/mx...
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Pikchr: A PIC-like markup language for diagrams in technical documentation
> you will never know if draw.io will be around in a few years' time.
https://github.com/jgraph/drawio#readme (Apache 2, at least for now)
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Narrative Game Design
Never heard of Backlight Gem, sounds like a flashlight up your ass... Use this, it's free: https://www.drawio.com/
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Publicly used computers in Munich?
Just wanted to mention this here. You don't need a PC with lots of resources these days. Anything that can run a browser can also be used to edit images, create graphics, or even resumes. I think with those tools, you could even use a crappy library PC as long as it has a modern browser running.
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HarvardX CS50's Introduction to Programming with Python
Protip: get draw.io if you want to edit that file. Or just use the online https://www.drawio.com/ (previously diagram.net?)
ffmpeg.wasm
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FFmpeg-online: ffpmeg running on the browser
As their github page says, based on https://ffmpegwasm.netlify.app ...
I'm guessing no one did GPU-optimizations? I saw a web app (not an ffmpeg transpilation) that went clever and used WebGL so it can access the GPU and use its parallel processing capabilities...
- Show HN: FFmpeg UI
- Petition to add support for Gopher protocol in Firefox
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I made a tool for converting between different media formats (without uploading to a server)
OP just implemented https://github.com/ffmpegwasm/ffmpeg.wasm in their own frontend, nothing special really.
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WebAssembly Text Code Samples
One that comes to mind is the WASM port of FFmpeg:
https://github.com/ffmpegwasm/ffmpeg.wasm
Another is the SQLite WASM project:
https://sqlite.org/wasm/doc/trunk/index.md
Also v86 for x86 machine virtualization in the web browser:
Possibly more interesting projects to be found here:
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New Render plugin
Iβd look seriously at ffmpeg wasm thoughβ¦ https://github.com/ffmpegwasm/ffmpeg.wasm
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Framr - Give Your Demo Video a Fancy Gaussian Blur Frame
It wasn't long after this I happened to come across FFmpeg ported to WebAssembly! I was a bit occupied with several other projects at the time, but I knew right away that I wanted to migrate my cumbersome script into a nice and dynamic web application, so I whipped up a little prototype that night.
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[Showoff Saturday] I made a video, audio, and image converter that runs in your browser.
Hey hey! I made this converter because I was fustrated with the existing options. Many of them work by sending the file to a server for processing, which is slow on low bandwidth and usually incurs restrictions or paywalls, and god knows what they do with my incriminating files. I found a library called FFmpeg.wasm that runs on Web Assembly, which I used in this project.
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Ffmpeg.wasm β a pure WebAssembly / JavaScript port of FFmpeg
I found this https://github.com/ffmpegwasm/ffmpeg.wasm#what-is-the-maximu...
the inputfile needs a uint8 array, which i tried converting file to uint8 but that gives a file format error and doesnt process the ffmpeg command
This looks neat but pure port seems to be stretching it:
>ffmpeg.wasm is a pure Webassembly / Javascript port of FFmpeg
>@ffmpeg/core contains WebAssembly code which is transpiled from original FFmpeg C code with minor modifications [1]
[1] https://github.com/ffmpegwasm/ffmpeg.wasm#what-is-the-licens...
What are some alternatives?
excalidraw - Virtual whiteboard for sketching hand-drawn like diagrams
mermaid - Generation of diagrams like flowcharts or sequence diagrams from text in a similar manner as markdown
GoJS, a JavaScript Library for HTML Diagrams - JavaScript diagramming library for interactive flowcharts, org charts, design tools, planning tools, visual languages.
rust-ffmpeg-wasi - ffmpeg libraries precompiled for WebAsembly/WASI, as a Rust crate.
plantuml - Generate diagrams from textual description
drawio-desktop - Official electron build of draw.io
ffprobe-wasm - A Web-based FFProbe. Powered by FFmpeg, Vue and Web Assembly!
HackMD - CodiMD - Realtime collaborative markdown notes on all platforms.
ffmpeg-libav-tutorial - FFmpeg libav tutorial - learn how media works from basic to transmuxing, transcoding and more. Translations: πΊπΈ π¨π³ π°π· πͺπΈ π»π³ π§π·
handbrake-js - Video encoding / transcoding / converting for node.js
ffmpeg.js - Port of FFmpeg with Emscripten
node-ytdl-core - YouTube video downloader in javascript.