dotnet-webassembly VS Canvas

Compare dotnet-webassembly vs Canvas and see what are their differences.

dotnet-webassembly

Create, read, modify, write and execute WebAssembly (WASM) files from .NET-based applications. (by RyanLamansky)

Canvas

HTML5 Canvas API implementation for Microsoft Blazor (by BlazorExtensions)
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dotnet-webassembly Canvas
2 6
751 552
- 2.4%
0.0 0.0
3 months ago about 2 months ago
C# C#
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dotnet-webassembly

Posts with mentions or reviews of dotnet-webassembly. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-25.

Canvas

Posts with mentions or reviews of Canvas. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-03.
  • Creating 2d Interactive Building Map with Blazor.
    2 projects | /r/Blazor | 3 Mar 2023
    Yes, I'm not aware of any way to use either the canvas api or webgl directly. This project has bindings for the canvas API, but it hasn't been updated in two years:https://github.com/BlazorExtensions/Canvas. SkiaSharp seems a nice option too: https://github.com/mono/SkiaSharp. It supports graphics across a whole load of platforms, including Blazor on the web.
  • C# / Blazor Wolfenstein - Part 1 - Blazor
    3 projects | dev.to | 10 Nov 2022
    My initial attempt at this was to use the Blazor.Extensions.Canvas package to do this much the same way I had with F# - I expected their might be excessive interop cost around putImageData (how you update the underlying data) but it seemed a good place to start. Unfortunately the authors of that package have not exposed that method so that quickly stymied that.
  • Creating a webapp to visualize pathfinding algorithms
    2 projects | /r/csharp | 16 May 2021

What are some alternatives?

When comparing dotnet-webassembly and Canvas you can also consider the following projects:

Blazor.SVGEditor - A basic SVG editor written in Blazor WASM.

ant-design-blazor - 🌈A set of enterprise-class UI components based on Ant Design and Blazor WebAssembly.

ShopifySharp - ShopifySharp is a .NET library that helps developers easily authenticate with and manage Shopify stores.

mono-wasm

Blazor.Diagrams - A fully customizable and extensible all-purpose diagrams library for Blazor

RichCanvas - Infinite canvas with panning, zooming, scrolling and other customizable functions, designed for MVVM

squoosh - Make images smaller using best-in-class codecs, right in the browser.

yew - Rust / Wasm framework for building client web apps

Uno.Wasm.Bootstrap - A simple nuget package to run C# code in a WASM-compatible browser

DotNetJS - Consume C# in JavaScript with comfort: single-file UMD library, auto-generated 2-way bindings and type definitions

Mono - Mono open source ECMA CLI, C# and .NET implementation.

v86 - x86 virtualization in your browser, recompiling x86 to wasm on the fly