core
sdk
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core | sdk | |
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106 | 113 | |
20,557 | 2,532 | |
0.6% | 1.8% | |
9.2 | 10.0 | |
8 days ago | 2 days ago | |
PowerShell | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
core
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.NET Monthly Roundup - March 2024 - .NET 9 Preview 2, Smart Components, AI fun, and more!
🌟.NET 9 Preview 2 ➡️.NET 9 Preview 2 Discussion ➡️ASP.NET Core updates in .NET 9 Preview 2 ➡️ASP.NET Core updates in .NET 9 Preview 2 Release Notes ➡️EF Core updates in .NET 9 Preview 2 ➡️.NET Aspire preview 4 - .NET Aspire
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Locally test and validate your Renovate configuration files
DEBUG: packageFiles with updates (repository=local) "config": { "nuget": [ { "deps": [ { "datasource": "nuget", "depType": "nuget", "depName": "Microsoft.Extensions.Hosting", "currentValue": "7.0.0", "updates": [ { "bucket": "non-major", "newVersion": "7.0.1", "newValue": "7.0.1", "releaseTimestamp": "2023-02-14T13:21:52.713Z", "newMajor": 7, "newMinor": 0, "updateType": "patch", "branchName": "renovate/dotnet-monorepo" }, { "bucket": "major", "newVersion": "8.0.0", "newValue": "8.0.0", "releaseTimestamp": "2023-11-14T13:23:17.653Z", "newMajor": 8, "newMinor": 0, "updateType": "major", "branchName": "renovate/major-dotnet-monorepo" } ], "packageName": "Microsoft.Extensions.Hosting", "versioning": "nuget", "warnings": [], "sourceUrl": "https://github.com/dotnet/runtime", "registryUrl": "https://api.nuget.org/v3/index.json", "homepage": "https://dot.net/", "currentVersion": "7.0.0", "isSingleVersion": true, "fixedVersion": "7.0.0" } ], "packageFile": "RenovateDemo.csproj" } ] }
- The full API diff between .NET 7 and .NET 8
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Why isn’t dotnet core popular among startups?
The tooling is not entirely open or freely available.
If you, for e.g., want to debug you have to use MS tooling.[0] You also can't use VSCodium because only the MS built/distributed version of VSCode contains the necessary proprietary binary blobs necessary to debug C# (which also means you're forced to using the aggressive telemetry and other data collection built into the non-open source distribution of VSCode).
They've also taken steps to lock down the LSP support for C#, which once again requires that you use a MS sanctioned code editor to write C#. [1]
I really enjoy writing C# and think dotnet is a great platform to develop for, but the barriers preventing me from building more projects on it is that I don't want to be forced to use VSCode or Visual Studio.
[0] https://github.com/dotnet/core/issues/505
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New 64-bit game client
Microsoft does not adapt their new products to operating systems (https://github.com/dotnet/core/issues/7556) which have reached End-of-Support status. Therefore, the game's system requirements have changed:
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//////. How can you use the finder outer to recover lost crypto? ///
Thanks to .Net core
- Consulta Git Exclude Files
- The Primeagen has thoughts on the RF’s licensing proposal
- Announcing BitcoinCashClient - A NuGet library for easy integration of BCH into any C# .NET application
sdk
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Programmatically elevate a .NET application on any platform
[DllImport("libc")] private static extern uint geteuid(); public bool IsCurrentProcessElevated() { if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) { // https://github.com/dotnet/sdk/blob/v6.0.100/src/Cli/dotnet/Installer/Windows/WindowsUtils.cs#L38 using var identity = WindowsIdentity.GetCurrent(); var principal = new WindowsPrincipal(identity); return principal.IsInRole(WindowsBuiltInRole.Administrator); } // https://github.com/dotnet/maintenance-packages/blob/62823150914410d43a3fd9de246d882f2a21d5ef/src/Common/tests/TestUtilities/System/PlatformDetection.Unix.cs#L58 // 0 is the ID of the root user return geteuid() == 0; }
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Swift was always going to be part of the OS
> There's definitely things they tried to improve on that... weren't really improvements. The way "assemblies" are matched in .NET is much more sophisticated- the goal there was to try to kill DLL hell. It evolved into the Global Assembly Cache, which is sort of the Windows Registry of DLLs. Not a huge fan of those bits.
The Global Assembly Cache did not make the jump to the modern .NET (Core). There was the thing called `dotnet store`, but it’s broken since .NET 6: https://github.com/dotnet/sdk/issues/24752
The assembly redirection hell has also been greatly reduced there.
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.NET Blazor
I do the same.
I have a small write-up here: https://chrlschn.dev/blog/2023/10/end-to-end-type-safety-wit...
You get end-to-end type safety (even better once you connect it to EF Core since you get it all ways to your DB).
With this setup with hot-reload (currently broken in .NET 8 [0]), productivity is really, really good. Like tRPC but with one of the most powerful ORMs out there right now.
[0] https://github.com/dotnet/sdk/issues/36918
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Why does dotnet cli not support updating sdk's?
Noticed an open issue just now.
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.NET 8 – .NET Blog
You're thinking of https://github.com/dotnet/sdk/issues/22247
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LÖVE: a framework to make 2D games in Lua
That's a twisted and wrong narrative
Unity like refers to a Editor driven approach
Unity became popular with its moonscript language (javascript like), they then ditched it to focus on C#, but what propelled unity to what it is today is the Editor driven approach, not c#, not DOTS
They are forced to transpile C# to C++ via IL2CPP as a result to target consoles/mobiles
C# is a disease when it comes to console/mobile support
It's a substantial dependency, quite heavy
And you are not free of unity like fuck ups, it's a microsoft language after all:
https://github.com/dotnet/sdk/issues/22247
And let's not forget when they changed the license of their debugger overnight to prevent people from using it in their products (jetbrains for example)
And them deprecating open source tooling to a proprietary/closed one for vscode (c# devkit)
Let's be careful when we recommend evil as an alternative to evil ;)
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How to run multiple programs like python3 filename.py???
The script can be found at the end of the thread here https://github.com/dotnet/sdk/issues/8742
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Writing Python like it's Rust
Another difference you might be surprised by is that the .NET tooling by default collects various data from your system and sends it to Microsoft [1]. If you want to avoid this (and still want to use .NET) you'll have to make sure that the environment variable DOTNET_CLI_TELEMETRY_OPTOUT is set in all contexts before touching anything.
[1] https://github.com/dotnet/sdk/issues/6145
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.NET 8 is on the way! +10 Features that will blow your mind 🤯
SDK Pull Request
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Disadvantages of using F# with Mono?
Pretty sure the final file referenced here https://github.com/dotnet/sdk/issues/8742 is the one I am thinking of.
What are some alternatives?
homebridge - HomeKit support for the impatient.
kdmapper - KDMapper is a simple tool that exploits iqvw64e.sys Intel driver to manually map non-signed drivers in memory
CompreFace - Leading free and open-source face recognition system
MQTTnet - MQTTnet is a high performance .NET library for MQTT based communication. It provides a MQTT client and a MQTT server (broker). The implementation is based on the documentation from http://mqtt.org/.
double-take - Unified UI and API for processing and training images for facial recognition.
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
Mycodo - An environmental monitoring and regulation system
.NET Runtime - .NET is a cross-platform runtime for cloud, mobile, desktop, and IoT apps.
Jellyfin - The Free Software Media System
vscodium - binary releases of VS Code without MS branding/telemetry/licensing
Domoticz - Open source Home Automation System
CoreCLR - CoreCLR is the runtime for .NET Core. It includes the garbage collector, JIT compiler, primitive data types and low-level classes.