dotSCAD
BOSL2
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dotSCAD | BOSL2 | |
---|---|---|
30 | 36 | |
746 | 768 | |
- | 5.7% | |
0.0 | 9.7 | |
over 1 year ago | 1 day ago | |
OpenSCAD | OpenSCAD | |
GNU Lesser General Public License v3.0 only | BSD 2-clause "Simplified" License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dotSCAD
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MK4 Printable Parts are now available
If you're looking for examples of high quality openscad code, dotSCAD is pretty cool. nophead (old school reprap person and one of the openscad developers) has a parts library that I think is high quality.
- Making objects thinner while extruding
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RIP Lin Xinliang (Liang Gege) 1975~2022
Justin Lin passed away due to illness in 2022 at the age of 48.[0]
On December 22, 2022 OpenSCAD posted:
> Today's advent calendar door is a sad one. We'd like to commemorate Justin Lin, who passed away a while ago. In the OpenSCAD community he is best known for his #dotSCAD library. His designs always brought joy and amazement. Thank you, we will miss you.[1,2]
On October 11, 2022 dotSCAD v3.3 released — it was the last commit by JustinSDK on GitHub.[3]
[0] https://www.ithome.com.tw/caterpillar
[1] https://twitter.com/openscad/status/1605758512746881025
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Does anyone know how I could join all the spheres together to create a single curve? I am trying to use the hull() function.
https://github.com/JustinSDK/dotSCAD - as far as I can tell this is widely used
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"edge2()" module implements "great circle arc" for graph edges on sphere
I synced your repo: https://github.com/JustinSDK/dotSCAD
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"tria(_p1, _p2, _p3)" module implements "spherical triangle" on sphere, allows for sperical polygon as well
// require https://github.com/JustinSDK/dotSCAD use use use n = 5; radius = 10; thickness = 1; geom = geom_icosahedron(radius); points = geom[0]; faces = geom[1]; for(f = faces) { triangle = [for(i = f) points[i]]; // subdivide the triangle triangles = tri_subdivide(triangle, n); points1 = [ for(t = triangles, p = t) let(unit_vector = p / norm(p)) unit_vector * radius ]; points2 = [ for(t = triangles, p = t) let(unit_vector = p / norm(p)) unit_vector * (radius - thickness) ]; ff = [for(i = [0:3:len(points1) - 3]) [i, i + 1, i + 2]]; color(rands(0, 1, 3)) sf_solidifyT(points1, points2, ff); }
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Treble clef dragon
If you are into OpenSCAD, grab this chap's work - https://github.com/JustinSDK/dotSCAD/tree/master/src and use his modules, they are rather good.
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Preferred way for rounding corners?
// use // a shape function from https://github.com/JustinSDK/dotSCAD // sq_outer = shape_square(size = 50, corner_r = 5); sq_outer = [[20, -25], [21.9471, -24.6053], [23.5868, -23.4835], [24.6602, -21.8118], [25, -20], [25, 20], [24.6053, 21.9471], [23.4835, 23.5868], [21.8118, 24.6602], [20, 25], [-20, 25], [-21.8118, 24.6602], [-23.4835, 23.5868], [-24.6053, 21.9471], [-25, 20], [-25, -20], [-24.6602, -21.8118], [-23.5868, -23.4835], [-21.9471, -24.6053], [-20, -25]]; // sq_inner = shape_square(size = 30, corner_r = 3); sq_inner = [[12, -15], [13.8551, -14.3577], [14.9158, -12.7057], [15, -12], [15, 12], [14.3577, 13.8551], [12.7057, 14.9158], [12, 15], [-12, 15], [-12.7057, 14.9158], [-14.3577, 13.8551], [-15, 12], [-15, -12], [-14.9158, -12.7057], [-13.8551, -14.3577], [-12, -15]]; polygon( points = concat(sq_outer, sq_inner), paths = [ [each [0:len(sq_outer) - 1]], [each [len(sq_outer):len(sq_outer)+ len(sq_inner) - 1]] ] );
- Creating a library for OpenSCAD
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Creating (and simplifying mesh for) a blade/wing from airfoil sections?
path_extrude from https://github.com/JustinSDK/dotSCAD library. This kinda works.
BOSL2
- The Belfry OpenScad Library
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My first project with the BOSL2 library
The BOSL2 equivalent is https://github.com/BelfrySCAD/BOSL2/wiki/CheatSheet
- Polygon paths using logo like commands?
- Bend Lines (machining reference) - DXF.
- Is there a more efficient way to make rounded cubes and cylinders?
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New Bypass Valve for My Old Water Softener.
I used the BOSL2 library for the threads. Much easier that way!
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Squeeze Tube Organizer in one (long) line of OpenSCAD
https://www.thingiverse.com/thing:5905001 - Thanks to BOSL2, once I've defined a few constant, the entire source code is one (long) line:
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How to control decimal precision/places on text( str=($number) )
I was heading down this path, but stumbled across this library that has a TON of really great functions: BOSL2. Lot's of useful stuff here and not just strings and math. I used format_fixed() to solve my problem. It doesn't seem to accept math functions in the call, but that is easily solved with an intermediate variable.
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Help modeling fire fighter helmet.
It won't be easy, but try using this: https://github.com/revarbat/BOSL2/wiki/beziers.scad
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How to slightly bend object?
BOSL2 has a function for bending a polyhedron around a given radius but it's one of those functions that are super powerful but not very clear about how to use effectively (maybe that's just me).
What are some alternatives?
NopSCADlib - Library of parts modelled in OpenSCAD and a framework for making projects
BOSL - The Belfry OpenScad Library - A library of tools, shapes, and helpers to make OpenScad easier to use.
Round-Anything - A set of OpenSCAD utilities for adding radii and fillets, that embodies a robust approach to developing OpenSCAD parts.
implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...
threads-scad - OpenSCAD threading library
OpenAstroTracker - 3D printed DSLR tracking mount
SolidPython - A python frontend for solid modelling that compiles to OpenSCAD
splitflap - DIY split-flap display
cadquery - A python parametric CAD scripting framework based on OCCT
PolyDiceGenerator - A customizable Polyhedral Dice Generator for OpenSCAD.
OpenJSCAD.org - JSCAD is an open source set of modular, browser and command line tools for creating parametric 2D and 3D designs with JavaScript code. It provides a quick, precise and reproducible method for generating 3D models, and is especially useful for 3D printing applications.