dosbox-staging
rust
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dosbox-staging | rust | |
---|---|---|
105 | 2,680 | |
1,165 | 92,627 | |
4.2% | 2.4% | |
9.9 | 10.0 | |
3 days ago | 4 days ago | |
C++ | Rust | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dosbox-staging
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Sony FW900 Widescreen CRT Trinitron
DOSBox Staging has the best CRT emulation I've seen. It really feels like going back to a VGA monitor.
See the screenshots on https://dosbox-staging.github.io/
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How to map joystick with more than 2 axis?
https://dosbox-staging.github.io/ Latest Staging version is 0.80.
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What is the best solution to play mid to late '90s games on modern hardware and Windows 11?
Anyhow whioch dosbox? Well there were non release version somewhere on t he stage but it got fairly bad and https://dosbox-staging.github.io/ is probbaly a better choice.
- Where is Lemmings? Was incredibly surprised not to find it on GOG recently
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How in the world do I change the keys on the DOSBOX Duke Nukem?? And also the screen size.
You may also want to consider alternatives, such as DOSBox Staging, DOSBox Enhanced Community Edition, or DOSBox-X.. or if you're looking for a more user friendly experience, you can also try the eDuke32, Raze, or JFDuke3D community ports instead of messing around with DOS settings. Hope this helps!
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Dosbox X slower/less responsive then Dosbox 0.74 at basically same settings
Any crashes and freezes you experience -> please report them in the bug tracker: https://github.com/dosbox-staging/dosbox-staging/issues
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When installing a game and it prompts you to insert disk 2, what do I do?
In DOSBox Staging you can type imgmount /? and it will show you some usage examples, including the one with multiple floppies :).
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Do yall have recommendations for games on gog?
The version of DOSbox the above games come with is very old, so you may want to look into something like https://dosbox-staging.github.io/, which will run those games much better on newer hardware.
- DOSBox Staging is going to drop pixel-perfect scaling as a feature
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Ayuda
Lo puedes jugar emulando DOS en DOSBox (recomiendo el "fork" DOSBox Staging) o a través de un source port llamado Commander Genius, que es más fácil de usar y tiene algunas facilidades para la modernidad.
rust
- Rust Weird Exprs
- Critical safety flaw found in Rust on Windows (CVE-2024-24576)
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Unformat Rust code into perfect rectangles
Almost fixed the compiler: https://github.com/rust-lang/rust/pull/123325
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
Rust: A secure, efficient, and modern programming language (omitting ten thousand words). You can simply follow the installation instructions provided on the official website.
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Show HN: Fancy-ANSI – Small JavaScript library for converting ANSI to HTML
Recently did something similar in Rust but for generating SVGs. We've adopted it for snapshot testing of cargo and rustc's output. Don't have a good PR handy for showing Github's rendering of changes in the SVG (text, side-by-side, swiping) but https://github.com/rust-lang/rust/pull/121877/files has newly added SVGs.
To see what is supported, see the screenshot in the docs: https://docs.rs/anstyle-svg/latest/anstyle_svg/
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Upgrading Hundreds of Kubernetes Clusters
We strongly believe in Rust as a powerful language for building production-grade software, especially for systems like ours that run alongside Kubernetes.
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What Are Const Generics and How Are They Used in Rust?
The above Assert<{N % 2 == 1}> requires #![feature(generic_const_exprs)] and the nightly toolchain. See https://github.com/rust-lang/rust/issues/76560 for more info.
- Enable frame pointers for the Rust standard library
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Learning Rust: Structuring Data with Structs
Another week, another dive into Rust. This time, we're delving into structs. Structs bear resemblance to interfaces in TypeScript, enabling the grouping of intricate data sets within an object, much like TypeScript/JavaScript. Rust also accommodates functions within these structs, offering a semblance of classes, albeit with distinctions. Let's delve into this topic.
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Algorithms for Modern Hardware
There’s also other reasons. For example, take binary search:
* prefetch + cmov. These should be part of the STL but languages and compilers struggle to emit the cmov properly (Rust’s been broken for 6 years: https://github.com/rust-lang/rust/issues/53823). Prefetch is an interesting one because while you do optimize the binary search in a micro benchmark, you’re potentially putting extra pressure on the cache with “garbage” data which means it’s a greedy optimization that might hurt surrounding code. Probably should have separate implementations as binary search isn’t necessarily always in the hot path.
* Eytzinger layout has additional limitations that are often not discussed when pointing out “hey this is faster”. Adding elements is non-trivial since you first have to add + sort (as you would for binary search) and then rebuild a new parallel eytzinger layout from scratch (i.e. you’d have it be an index of pointers rather than the values themselves which adds memory overhead + indirection for the comparisons). You can’t find the “insertion” position for non-existent elements which means it can’t be used for std::lower_bound (i.e. if the element doesn’t exist, you just get None back instead of Err(position where it can be slotted in to maintain order).
Basically, optimizations can sometimes rely on changing the problem domain so that you can trade off features of the algorithm against the runtime. These kinds of algorithms can be a bad fit for a standard library which aims to be a toolbox of “good enough” algorithms and data structures for problems that appear very very frequently. Or they could be part of the standard library toolkit just under a different name but you also have to balance that against maintenance concerns.
What are some alternatives?
dosbox-x - DOSBox-X fork of the DOSBox project
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
dosbox-pure - DOSBox Pure is a new fork of DOSBox built for RetroArch/Libretro aiming for simplicity and ease of use.
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
em-dosbox - An Emscripten port of DOSBox
Odin - Odin Programming Language
boxtron - Steam Play compatibility tool to run DOS games using native Linux DOSBox
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
wine-staging - Staging repository for Wine; mirror of https://gitlab.winehq.org/wine/wine-staging - Bugtracker and Patches: https://bugs.winehq.org/
Rustup - The Rust toolchain installer