dominion VS Dominulator

Compare dominion vs Dominulator and see what are their differences.

dominion

A Dominion simulator in Haskell (by egonSchiele)

Dominulator

Dominulator - A Dominion Simulator (by NathanTeeuwen)
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dominion Dominulator
1 1
111 9
- -
0.0 10.0
over 7 years ago almost 5 years ago
Haskell C#
BSD 3-clause "New" or "Revised" License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

dominion

Posts with mentions or reviews of dominion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-17.

Dominulator

Posts with mentions or reviews of Dominulator. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-17.

What are some alternatives?

When comparing dominion and Dominulator you can also consider the following projects:

macbeth-lib - A beautiful FICS client

DomRL - DomRL is a simulation environment for the card game Dominion, created by Donald X Vaccarino, meant to simplify the development and testing of various AI strategies, specifically Reinforcement Learning algorithms.

FunGEn - A lightweight, cross-platform, OpenGL-based 2D game engine in Haskell

dominion

aeson-tiled - Aeson instances for Tiled map editor types

pyminion - dominion game engine and simulator

tateti-tateti - Meta tic-tac-toe ncurses game.

Dominion - complete Dominion game in python, text-only

hsudoku - A native gtk sudoku game written in haskell

DominionSim - Simulate games of Dominion

haskanoid - A free and open source breakout clone in Haskell using SDL and FRP, with Wiimote and Kinect support.

Provincial - A kingdom-adaptive AI for Dominion