guide
tinyrenderer
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guide | tinyrenderer | |
---|---|---|
90 | 61 | |
1,516 | 19,346 | |
1.3% | - | |
7.7 | 0.0 | |
22 days ago | 6 months ago | |
JavaScript | C++ | |
MIT License | GNU General Public License v3.0 or later |
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guide
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Where can I learn about discord bots?
Either way, you're going to need to follow either this guide: https://discordjs.guide/ to get you started with DiscordJS (which is IMO the easiest language to learn it in, also usually the most up-to-date). If you're not into reading (which is not in the slightest optimal if you wanna learn how to program) then there's probably some DiscordJS tutorials online. Just search DiscordJS tutorials on youtube and you're sure to find one.
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My discord bot don't work out of my test server.
https://discordjs.guide is the "official" discord.js guide, you'll find a command handler there. I don't know if it will be more or less complicated than the one youre using.
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I'm trying to make a command that sends the avatar of a user
Also do some debug logging to show that the target it actually being read correctly. But moving to slash commands may work better. There is a really good guide out there. DiscordJS Guide
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How much knowledge in coding do i need to be able to create own discord bots?
Well, I recommend you JavaScript, it is good for beginners and there's a lot of content on internet. Once you understand and practice the basics, you can use discord.js to write your bots. They have a guide website if you are interested.
- How can I make my bot interact with MEE6
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Do Discord slash commands include an anti spam or should we implement our own anti spam system?
but I use the official discord.js guide cooldown example: https://github.com/discordjs/guide/blob/main/code-samples/additional-features/cooldowns/index.js
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Changing normal command to slash command
https://discordjs.guide has a good tutorial on slash commands
- How to Create a Discord Bot to Get GitHub Repository Issues
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question
Official guide from the peeps who made DJS: https://discordjs.guide/
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Slash Commands Won’t Work
Read the discord js guide (https://discordjs.guide/). The answer to your problem is that it takes many hours for global / commands to register. The reason I still recommend the guide is because it gives you an introduction to many of these topics. It's better than a lot of youtube video tutorials and such.
tinyrenderer
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How to Become a Software Engineer ?
C++: How OpenGL works: software rendering in 500 lines of code
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From scratch OpenGL and shaders with raw Xlib
I don’t think that exists (I sure would like for it to), but until it does you could amuse yourself with:
- A 500-line (non-OpenGL-compatible) 3D rasterizer: https://github.com/ssloy/tinyrenderer/wiki.
- A “hello Wayland” app written in C without libwayland or anything else: https://gaultier.github.io/blog/wayland_from_scratch.html.
- A “hello X11” app written in x86-64 assembly(!) without libX11, libxcb, or anything else: https://gaultier.github.io/blog/x11_x64.html.
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Tiny Compiler – Writing a Compiler in a Weekend
the tinyrenderer[1] project has been on my todos forever now. glad to see the author is writing more self-paced programming projects.
[1]: https://github.com/ssloy/tinyrenderer
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Is there space in this field for extreme cases like mine ?
- Game development - Unity3D project based learning in C#: https://learn.unity.com/ - Graphics - There was another user on r/GraphicsProgramming the other day (who teaches Computer Graphics at his university) that linked their lecture series for the entry year of their course here: https://tamats.com/learn/realtime-graphics/ - Project based learning: https://github.com/ssloy/tinyrenderer/wiki - Rendering API tutorials: https://vulkan-tutorial.com/, https://learnopengl.com/
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How do I become a graphics programmer? – A guide from AMD Game Engineering team
There are a couple of excellent resources out there for implementing 3D rendering from scratch.
On that I cannot recommend enough is this github repo:
https://github.com/ssloy/tinyrenderer/wiki/Lesson-0:-getting...
If you are more of a visual learner, this guy is also a treasure trove:
https://www.youtube.com/watch?v=ih20l3pJoeU
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Ask HN: What books or courses do you know similar to "From Nand to Tetris"?
Other people have mentioned ray-tracing in one weekend
If anyone is really interested in graphics I would also recommend TinyRenderer
https://github.com/ssloy/tinyrenderer/wiki
This one is a CPU-based rasterizing renderer
Its good if you want to get a good understanding of what a GPU does underneath
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Trying to learn wgpu
I was in a similar position to you, and I first did this https://github.com/ssloy/tinyrenderer/wiki
- Where do I start learning graphics programming?
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Recommendation for graphics experimentation project
Yes, my thoughts exactly, shader!=program on GPU. It's just a code which calculates pixel color or pixel position. See for example this: https://github.com/ssloy/tinyrenderer/blob/master/main.cpp. It's not GLSL or anything uploadable to GPU yet it's still a shader.
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I have a few months to prepare for an interview. Is there a project that would get me at least part of the way there for the interview?
In terms of a project which would be worthwhile, I think building a software rasterizer from scratch is a useful first step. TinyRenderer is a great place to start. Looking at the high level overview of many graphics subjects, ScratchAPixel is a valuable resource. Theres also just great information in some of the rote graphics programming textbooks (Michael Abrash's Black Book fully available online from Jason Gregory, and this book is really interesting). The "RayTracer in a weekend" series is also (seemingly) very illuminating (no pun intended).
What are some alternatives?
discord.js - A powerful JavaScript library for interacting with the Discord API
sokol - minimal cross-platform standalone C headers
discord.js-v13-command-handler - This is the SImplest command hander availabe on the entire internet and ive tried to provide custome prefix enable/disable commands and custom prefix here we use the database mongodb
raylib - A simple and easy-to-use library to enjoy videogames programming
super-auto-pets-db - This database website is an un-official guide and reference for the pets, food and stats from the game Super Auto Pets.
BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.
Bump-Reminder - A simple reminder bot for disboard [Moved to: https://github.com/numselli/Kohana]
deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)
littleosbook - Source for the little book about OS development
Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.
Discord-Datamining - Datamining Discord changes from the JS files
3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.