dioxus
rust
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dioxus | rust | |
---|---|---|
155 | 2,680 | |
18,068 | 92,627 | |
11.7% | 2.4% | |
9.9 | 10.0 | |
3 days ago | 4 days ago | |
Rust | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dioxus
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Dioxus 0.5: Web, Desktop, Mobile Apps in Rust
We have a web components example here: https://github.com/DioxusLabs/dioxus/blob/fd21c971038840130f...
Everything should work like normal except: attributes are not typed, custom event listeners must be implemented with web-sys
- Container2wasm: Convert Containers to WASM Blobs
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Why Are Tech Reporters Sleeping on the Biggest App Store Story?
I think something like https://dioxuslabs.com could deliver native, cross platform apps and win back mobile.
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Using Dioxus with Rust to build performant single-page apps
While we took an in-depth look at Dioxus in this tutorial, there is still so much to learn. Luckily, Dioxus provides detailed documentation with references and cookbooks to guide developers. Make sure you check it out, and feel free to comment below with any questions.
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Package All the Things
You can probably imagine the challenges of integrating such a system in a robust way that does a good job and improves on the status quo. We felt like the Tauri implementation worked well for Tauri apps. But there’s a problem: it was so tightly coupled to Tauri that the work couldn’t be enjoyed by other projects (not even the ones like Dioxus who were using Tauri’s underlying technology of Tao + Wry).
- Show HN: Play Euchre with AI Bots
- Dioxus: Fullstack GUI library for desktop, web, mobile, and more
- Projects to contribute to?
- Ask HN: React Native or Flutter for a new app in 2023?
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Announcing Floneum (A open source graph editor for local AI workflows written in rust)
Floneum is a graph editor for local AI workflows. It uses llm to run large language models locally, egui, and dioxus for the frontend, and wasmtime for the plugin system. If you are interested in the project, consider joining the discord, or building a plugin for Floneum in rust using WASI
rust
- Rust Weird Exprs
- Critical safety flaw found in Rust on Windows (CVE-2024-24576)
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Unformat Rust code into perfect rectangles
Almost fixed the compiler: https://github.com/rust-lang/rust/pull/123325
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Implement React v18 from Scratch Using WASM and Rust - [1] Build the Project
Rust: A secure, efficient, and modern programming language (omitting ten thousand words). You can simply follow the installation instructions provided on the official website.
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Show HN: Fancy-ANSI – Small JavaScript library for converting ANSI to HTML
Recently did something similar in Rust but for generating SVGs. We've adopted it for snapshot testing of cargo and rustc's output. Don't have a good PR handy for showing Github's rendering of changes in the SVG (text, side-by-side, swiping) but https://github.com/rust-lang/rust/pull/121877/files has newly added SVGs.
To see what is supported, see the screenshot in the docs: https://docs.rs/anstyle-svg/latest/anstyle_svg/
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Upgrading Hundreds of Kubernetes Clusters
We strongly believe in Rust as a powerful language for building production-grade software, especially for systems like ours that run alongside Kubernetes.
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What Are Const Generics and How Are They Used in Rust?
The above Assert<{N % 2 == 1}> requires #![feature(generic_const_exprs)] and the nightly toolchain. See https://github.com/rust-lang/rust/issues/76560 for more info.
- Enable frame pointers for the Rust standard library
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Learning Rust: Structuring Data with Structs
Another week, another dive into Rust. This time, we're delving into structs. Structs bear resemblance to interfaces in TypeScript, enabling the grouping of intricate data sets within an object, much like TypeScript/JavaScript. Rust also accommodates functions within these structs, offering a semblance of classes, albeit with distinctions. Let's delve into this topic.
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Algorithms for Modern Hardware
There’s also other reasons. For example, take binary search:
* prefetch + cmov. These should be part of the STL but languages and compilers struggle to emit the cmov properly (Rust’s been broken for 6 years: https://github.com/rust-lang/rust/issues/53823). Prefetch is an interesting one because while you do optimize the binary search in a micro benchmark, you’re potentially putting extra pressure on the cache with “garbage” data which means it’s a greedy optimization that might hurt surrounding code. Probably should have separate implementations as binary search isn’t necessarily always in the hot path.
* Eytzinger layout has additional limitations that are often not discussed when pointing out “hey this is faster”. Adding elements is non-trivial since you first have to add + sort (as you would for binary search) and then rebuild a new parallel eytzinger layout from scratch (i.e. you’d have it be an index of pointers rather than the values themselves which adds memory overhead + indirection for the comparisons). You can’t find the “insertion” position for non-existent elements which means it can’t be used for std::lower_bound (i.e. if the element doesn’t exist, you just get None back instead of Err(position where it can be slotted in to maintain order).
Basically, optimizations can sometimes rely on changing the problem domain so that you can trade off features of the algorithm against the runtime. These kinds of algorithms can be a bad fit for a standard library which aims to be a toolbox of “good enough” algorithms and data structures for problems that appear very very frequently. Or they could be part of the standard library toolkit just under a different name but you also have to balance that against maintenance concerns.
What are some alternatives?
tauri - Build smaller, faster, and more secure desktop applications with a web frontend.
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
yew - Rust / Wasm framework for creating reliable and efficient web applications
zig - General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
leptos - Build fast web applications with Rust.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
sycamore - A library for creating reactive web apps in Rust and WebAssembly
Odin - Odin Programming Language
iced - A cross-platform GUI library for Rust, inspired by Elm
Elixir - Elixir is a dynamic, functional language for building scalable and maintainable applications
Flutter - Flutter makes it easy and fast to build beautiful apps for mobile and beyond
Rustup - The Rust toolchain installer