dino-rush
🌋 Endless runner game (by jxv)
ludum-dare-34
The themes for LD34 were: "two button controls" and "growing" (by gelisam)
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dino-rush | ludum-dare-34 | |
---|---|---|
3 | 2 | |
194 | 6 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | over 8 years ago | |
Haskell | JavaScript | |
BSD 3-clause "New" or "Revised" License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dino-rush
Posts with mentions or reviews of dino-rush.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-17.
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Codebase to study for learning Haskell
Maybe not as simple as a basic game, but this game was featured on the Haskell subreddit quite a while back, and the code seems particularly clean and straightforward (domain specifics notwithstanding). Might still be worth checking out - https://github.com/jxv/dino-rush
- Looking for small finished games developed in Haskell
- Good example projects to read / reimplement ?
ludum-dare-34
Posts with mentions or reviews of ludum-dare-34.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-09.
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Looking for small finished games developed in Haskell
My ludum-dare 34 entry does have scrolling, and some images which are only visible in some screens but not others. I didn't do any effort to load and unload them as required though, I just keep everything loaded at all times. One potential difficulty is that this game uses Haste to compile Haskell to JavaScript, soI don't know if your framework supports that.
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Haskell to JS
There are quite a few approaches. Personally, I have only tried Haste, once, but I do recommend it, as it was quite easy to get started (I hear that compiling ghcjs can be pretty difficult by comparison) and it was also very easy to interact with existing JS libraries.
What are some alternatives?
When comparing dino-rush and ludum-dare-34 you can also consider the following projects:
giggles-is-you - A reimplementation of Baba is You in Haskell, for our weekly haskell-beginners presentations.
nyx-game
reflex-stone - Template repository for writing GHCJS/Reflex apps targeting static sites without a backend.
fp-course - Functional Programming Course
nikki - Nikki and the Robots platformer game
matterhorn - A feature-rich Unix terminal client for the Mattermost chat system
haste-compiler - A GHC-based Haskell to JavaScript compiler
ludum-dare-31 - The theme for LD31 was "Entire Game on One Screen"
sdl2-snake - An example application for sdl2.
dino-rush vs giggles-is-you
ludum-dare-34 vs giggles-is-you
dino-rush vs nyx-game
ludum-dare-34 vs reflex-stone
dino-rush vs fp-course
ludum-dare-34 vs nikki
dino-rush vs matterhorn
ludum-dare-34 vs haste-compiler
dino-rush vs nikki
ludum-dare-34 vs ludum-dare-31
dino-rush vs sdl2-snake
ludum-dare-34 vs nyx-game