dino-rush
🌋 Endless runner game (by jxv)
giggles-is-you
A reimplementation of Baba is You in Haskell, for our weekly haskell-beginners presentations. (by Simspace)
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dino-rush | giggles-is-you | |
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3 | 4 | |
194 | 8 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | almost 3 years ago | |
Haskell | Haskell | |
BSD 3-clause "New" or "Revised" License | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
dino-rush
Posts with mentions or reviews of dino-rush.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-17.
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Codebase to study for learning Haskell
Maybe not as simple as a basic game, but this game was featured on the Haskell subreddit quite a while back, and the code seems particularly clean and straightforward (domain specifics notwithstanding). Might still be worth checking out - https://github.com/jxv/dino-rush
- Looking for small finished games developed in Haskell
- Good example projects to read / reimplement ?
giggles-is-you
Posts with mentions or reviews of giggles-is-you.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-12-21.
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Game
I second gloss! It's a bit limited (no sound, fonts, nor even text centering, but you do have support for vector and bitmap graphics, color manipulation, mouse, keyboard, and animations), but it's so, so easy to use that I not only recommend it (or the similar Code World) for anybody's first game, I still use it for my newer games.
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Looking for small finished games developed in Haskell
My Haskell reimplementation of Baba is You is also only using one screen.
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I would like to build a 2D rpg. Which engine/library should I use?
The main limitation is lack of support for sound. It also doesn't support centered text out of the box (but is easy to implement), and only supports one font, which only supports ASCII. There's also a limit to how many transformations you can nest, but that's an OpenGL limitation, not a gloss limitation.
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Is there a way to create a circle with a number inside of it using gloss?
not for an arbitrary Picture (at least not easily), but it is possible to get the dimensions of text s :: Picture.
What are some alternatives?
When comparing dino-rush and giggles-is-you you can also consider the following projects:
nyx-game
godot-haskell - Haskell bindings for GdNative
fp-course - Functional Programming Course
ludum-dare-34 - The themes for LD34 were: "two button controls" and "growing"
matterhorn - A feature-rich Unix terminal client for the Mattermost chat system
Godot - Godot Engine – Multi-platform 2D and 3D game engine
nikki - Nikki and the Robots platformer game
sdl2-snake - An example application for sdl2.
haste-compiler - A GHC-based Haskell to JavaScript compiler
nomyx-server
gloss-juicy - /!\ This is the old repository /!\ New maintainer: https://github.com/hpacheco/gloss-juicy
dino-rush vs nyx-game
giggles-is-you vs godot-haskell
dino-rush vs fp-course
giggles-is-you vs ludum-dare-34
dino-rush vs matterhorn
giggles-is-you vs Godot
dino-rush vs nikki
giggles-is-you vs nikki
dino-rush vs sdl2-snake
giggles-is-you vs haste-compiler
dino-rush vs nomyx-server
giggles-is-you vs gloss-juicy