destructible-objects VS line-renderer-bezier-path

Compare destructible-objects vs line-renderer-bezier-path and see what are their differences.

destructible-objects

Learn how to add destructible objects into your game - for free! In this tutorial you'll learn how to destroy any individual game object with a common "replacement" technique. Clean up afterwards with a subtle fade out effect. (by llamacademy)

line-renderer-bezier-path

In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves. (by llamacademy)
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destructible-objects line-renderer-bezier-path
2 1
11 39
- -
0.0 3.1
almost 2 years ago 9 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

destructible-objects

Posts with mentions or reviews of destructible-objects. We have used some of these posts to build our list of alternatives and similar projects.

line-renderer-bezier-path

Posts with mentions or reviews of line-renderer-bezier-path. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing destructible-objects and line-renderer-bezier-path you can also consider the following projects:

doors - Learn how to create multiple different types of doors in Unity

raycast-bullet-trails - Learn how to add bullet trails (aka "tracers") to your hitscan weapons. In this tutorial repository you'll learn how to implement a hitscan gun that makes bullet impact effects, has bullet trails, and fires on left mouse click using the new input system.

GameDevTutorials - Houses various game development tutorials and resources.

raycast-bouncing-bullets - Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!