destructible-objects VS christmas-lights

Compare destructible-objects vs christmas-lights and see what are their differences.

destructible-objects

Learn how to add destructible objects into your game - for free! In this tutorial you'll learn how to destroy any individual game object with a common "replacement" technique. Clean up afterwards with a subtle fade out effect. (by llamacademy)

christmas-lights

Learn how to add Christmas lights into your game, for free with this tutorial repository! (by llamacademy)
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destructible-objects christmas-lights
2 2
8 6
- -
0.0 0.6
6 months ago 5 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

destructible-objects

Posts with mentions or reviews of destructible-objects. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning destructible-objects yet.
Tracking mentions began in Dec 2020.

christmas-lights

Posts with mentions or reviews of christmas-lights. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning christmas-lights yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing destructible-objects and christmas-lights you can also consider the following projects:

line-renderer-bezier-path - In this tutorial repository you will learn how to make an Editor script that will allow you to smooth a Line Renderer with Bezier Curves.

doors - Learn how to create multiple different types of doors in Unity

raycast-bouncing-bullets - Learn how to use Vector3.Reflect to upgrade your Raycast/Hitscan bullets so they can ricochet or bounce off any objects!

GameDevTutorials - Houses various game development tutorials and resources.

lerping-fundamentals - Lerping is one of the foundational things you need to know about in video game development! There are so many use cases for lerping it's impossible to name them all! Almost any time you want to rotate, move, or change a value over time, lerping is an option.