deploy-hint VS Tidal

Compare deploy-hint vs Tidal and see what are their differences.

deploy-hint

Demonstrating that you don't need to install ghc in order to use the hint library. (by gelisam)
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deploy-hint Tidal
1 24
9 2,119
- 2.1%
0.0 6.7
almost 3 years ago 5 days ago
Haskell C++
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

deploy-hint

Posts with mentions or reviews of deploy-hint. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-01.
  • hint: Runtime Haskell interpreter
    6 projects | /r/haskell | 1 May 2022
    The fact that a ghc installation is needed at runtime is indeed a weak point of the library, but I want to point out that hint is not calling the ghc executable at runtime, it is calling the ghc library, which in turn assumes the presence of a bunch of files on your machine. The easiest way to get those files on your machine is to install ghc, but it's not the only way! I have a proof of concept demonstrating how it is possible to bundle those files with your project so that your end users don't have to install ghc themselves. That proof of concept was recently extended to a real world use case in https://tidalcycles.org/; /u/yaxu, did that end up working? Is there anything you or I could do to make it easier for the next person to apply those ideas to their project?

Tidal

Posts with mentions or reviews of Tidal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-08-01.

What are some alternatives?

When comparing deploy-hint and Tidal you can also consider the following projects:

hint - Runtime Haskell interpreter

overtone - Collaborative Programmable Music

apecs-hint-demo - demonstrating how to use hint to dynamically modify the game world of an apecs-based game

Sonic Pi - Code. Music. Live.

faust - Functional programming language for signal processing and sound synthesis

csound - Main repository for Csound

binaryen - DEPRECATED in favor of ghc wasm backend, see https://www.tweag.io/blog/2022-11-22-wasm-backend-merged-in-ghc

glicol - Graph-oriented live coding language and music/audio DSP library written in Rust

FoxDot - Python driven environment for Live Coding

supercollider - An audio server, programming language, and IDE for sound synthesis and algorithmic composition.

defect-process - Defect Process (2d hack n' slash game) full source code