deno_lint
RSLint
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deno_lint | RSLint | |
---|---|---|
11 | 2 | |
1,499 | 1,333 | |
0.3% | - | |
8.6 | 9.2 | |
6 days ago | about 3 years ago | |
Rust | Rust | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
deno_lint
- Configuring ESLint, Prettier, and TypeScript Together | Josh Goldberg
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Porting 58000 lines of D and C++ to jai, Part 0: Why and How
Fast compilation seems very appealing. It is one of the main reason why I am interested into Go and Zig.
I recently started working with Rust for contributing to projects like Rome/tools [1] and deno_lint [2]. The compilation and IDE experience is frustrating. Compilation is slow. I am afraid that this is rooted to the inherent complexity of Rust.
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Deno 1.28: Featuring 1.3M New Modules
Though, for large scale projects, I’d wait until https://github.com/denoland/deno_lint/issues/303 is done; if they tackle that, they tackled types, and that’s the single big thing yet to tackle.
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Everytime I use Deno.js it is harder to go back to Node.
There isn't any uniformity that could be reasonably achieved once plugins are added to a linter. Someone will always want an edge case for their project covered even if it's not in the uniform configuration; most large projects either use plugins or custom rules outside of what ESLint provides. Deno understands this too given that plugin support is being considered.
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Learning TypeScript? try Deno
$ deno lint (prefer-const) `order` is never reassigned let order = new Order() ^^^^^ at /Users/dina/try-deno/design-patterns/state.ts:106:4 hint: Use `const` instead help: for further information visit https://lint.deno.land/#prefer-const Found 24 problems Checked 25 files
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deno_lint VS ESLint - a user suggested alternative
2 projects | 24 Dec 2021
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deno_lint VS quick-lint-js - a user suggested alternative
2 projects | 24 Dec 2021
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Rust Is The Future of JavaScript Infrastructure
I built one of the tools mentioned in the article, Deno's linter. Its binary is over 30 MiB:
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OSS Contributions: 16th-23rd August 2021
After a long time, I started contributing to open-source software. For a long time, I had my eye on Deno. This week, I merged my first PR in Deno Lint. Following is the detailed post about the issue.
RSLint
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Rusticles #15 - Wed Oct 14 2020
RDambrosio016/RSLint (Rust): A (WIP) Extremely fast JavaScript linter and Rust crate
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Top 10 Developer Trends, Mon Oct 12 2020
RDambrosio016 / RSLint
What are some alternatives?
rslint - A (WIP) Extremely fast JavaScript and TypeScript linter and Rust crate
dprint - Pluggable and configurable code formatting platform written in Rust.
deno_sdl2 - SDL2 module for Deno
Rust - All Algorithms implemented in Rust
dvm - 🦕 Deno Version Manager - Easy way to manage multiple active deno versions.
quick-lint-js - quick-lint-js finds bugs in JavaScript programs
swc - Rust-based platform for the Web
llvm-project - The LLVM Project is a collection of modular and reusable compiler and toolchain technologies.
boa - Boa is an embeddable and experimental Javascript engine written in Rust. Currently, it has support for some of the language.
tools - Unified developer tools for JavaScript, TypeScript, and the web
deno_doc - Documentation generator for Deno
ajour - A World of Warcraft addon manager written in Rust.