deno
wtfjs
Our great sponsors
deno | wtfjs | |
---|---|---|
448 | 94 | |
92,907 | 33,999 | |
0.5% | - | |
9.9 | 0.0 | |
about 23 hours ago | 5 months ago | |
Rust | JavaScript | |
MIT License | Do What The F*ck You Want To Public License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
deno
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Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
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Bun 1.1
https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
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I have created a small anti-depression script
Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
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How QUIC is displacing TCP for speed
QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.
[0] https://github.com/denoland/deno/pull/21942#issuecomment-192...
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Unison Cloud
So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?
> by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.
Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).
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Deno in 2023
~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!
The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.
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Mini site for recommending songs using Svelte & Deno
Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
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Supercharge your app with user extensions using Deno JavaScript runtime
If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
- Deno, the next-generation JavaScript runtime
- Oxlint – written in Rust – 50-100 Times Faster than ESLint
wtfjs
- Milyen hasznos Github repokat ismertek?
- doNotDespairEverythingIsAhead
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Companies: We can't find any good candidates!!! Also companies:
Me in the interview: "Generally, no, a variable can only be assigned one numeric value at a time. However, Javascript is famous for unpredictable behaviors in variable comparison statements, for instance [] == ![]. There's actually a whole library built around documenting this type of behavior this for comedic value, and other more serious libraries geared towards solving the problem. So it's possible that some obscure variable assignment scenario would result in that line evaluating as true, but it's not something you'd expect to encounter in the real world. This has gotten a lot better with typescript and es2022, but still something you need to watch for a bit."
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“Go is hard to justify unless at massive scale”
I do see that point of view, didn't think of that, there are some aspects of go which are a bit weird if you never touched lower abstraction languages, yet once you learn what they are, you are all set and you can code in anything. go has the least amount of gotchas I have seen in any programming language. compare it with loads of the weird stuff javascript does https://github.com/denysdovhan/wtfjs and go is like heavenly lol
- Typescript is polishing a turd
- 3 < 2 < 1 === true
- Show HN: Whatdoesthiscodedo.com – AI explanations for other people’s code
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Learning Frontend/React is the new rat race.
Its a very poorly designed language. Its syntax and semantics are often confusing and unpredictable. There is no well defined mental model of how constructs work in this language.
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🚀 8 GitHub Repositories to learn JavaScript
WTF JS
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Awesome Github Repos to Master JAVASCRIPT
😎 A great guide to Javascript that is both simple and wonderful, but also difficult and fun that seems like bullshit. -> wtfjs
What are some alternatives?
ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.
Power-Fx - Power Fx low-code programming language
typescript-language-server - TypeScript & JavaScript Language Server
jsfuck - Write any JavaScript with 6 Characters: []()!+
pnpm - Fast, disk space efficient package manager
html-over-the-wire - HTML over the wire: List of frameworks which receive HTML snippets from the server.
esbuild - An extremely fast bundler for the web
wtfpython - What the f*ck Python? 😱
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one
proposal-shadowrealm - ECMAScript Proposal, specs, and reference implementation for Realms
Koa - Expressive middleware for node.js using ES2017 async functions
typegoose - Typegoose - Define Mongoose models using TypeScript classes.