deno VS import-maps

Compare deno vs import-maps and see what are their differences.

deno

A modern runtime for JavaScript and TypeScript. (by denoland)

import-maps

How to control the behavior of JavaScript imports (by WICG)
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deno import-maps
448 45
92,907 2,624
0.5% 1.2%
9.9 3.1
about 16 hours ago 5 months ago
Rust JavaScript
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

deno

Posts with mentions or reviews of deno. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-02.
  • Bun - The One Tool for All Your JavaScript/Typescript Project's Needs?
    4 projects | dev.to | 2 Apr 2024
    NodeJS is the dominant Javascript server runtime environment for Javascript and Typescript (sort of) projects. But over the years, we have seen several attempts to build alternative runtime environments such as Deno and Bun, today’s subject, among others.
  • Bun 1.1
    17 projects | news.ycombinator.com | 1 Apr 2024
    https://github.com/denoland/deno/issues is the ideal place -- we try to triage all incoming issues, the more specific the repro the easier it is to address but we will take a look at everything that comes in.
  • I have created a small anti-depression script
    4 projects | dev.to | 5 Mar 2024
    Install Node.js (or Bun, or Deno, or whatever JS runtime you prefer) if it's not there
  • How QUIC is displacing TCP for speed
    1 project | news.ycombinator.com | 9 Feb 2024
    QUIC is very exciting, after seeing what it can do for performance in Cloudflare network and Cloudflare workers, I can't wait to finally see it in Deno[0] 1.41.

    [0] https://github.com/denoland/deno/pull/21942#issuecomment-192...

  • Unison Cloud
    7 projects | news.ycombinator.com | 7 Feb 2024
    So as an end user it's kind of like https://deno.com/ where you buy into a runtime + comes prepacked with DBs (k/v stores), scheduling, and deploy stuff?

    > by storing Unison code in a database, keyed by the hash of that code, we gain a perfect incremental compilation cache which is shared among all developers of a project. This is an absolutely WILD feature, but it's fantastic and hard to go back once you've experienced it. I am basically never waiting around for my code to compile - once code has been parsed and typechecked once, by anyone, it's not touched again until it's changed.

    Interesting. Whats it like upgrading and managing dependencies in that code? I'd assume it gets more complex when it's not just the Union system but 3rd party plugins (stuff interacting with the OS or other libs).

  • Deno in 2023
    8 projects | news.ycombinator.com | 5 Feb 2024
    ~90MB+ at this stage and do now allow compression without erroring out. Deploying ala Golang is not feasible at that level but could well be down the line if this dev branch is picked up again!

    The exe output grew from from ~50MB to plus ~90MB from 2021 to 2024: https://github.com/denoland/deno/discussions/9811 which mean Deno is worse than Node.js's pkg solution by a decent margin.

  • Mini site for recommending songs using Svelte & Deno
    2 projects | dev.to | 3 Feb 2024
    Behind the scenes is a simple Sveltekit-powered server function to fetch a Spotify client token then find a user's recommendation playlist and its track information. A Deno edge function to performs this data fetch and renders server-side Svelte.
  • Supercharge your app with user extensions using Deno JavaScript runtime
    4 projects | dev.to | 24 Jan 2024
    If your application is written in JavaScript, integrating it with JavaScript extensions is a no-brainer. However, Secutils.dev is entirely written in Rust. How would I even begin? Fortunately, I recently came across an excellent blog post series explaining how to implement your JavaScript runtime in a Rust application with Deno:
  • Deno, the next-generation JavaScript runtime
    1 project | news.ycombinator.com | 11 Jan 2024
  • Oxlint – written in Rust – 50-100 Times Faster than ESLint
    13 projects | news.ycombinator.com | 15 Dec 2023

import-maps

Posts with mentions or reviews of import-maps. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-22.
  • It is hard to avoid JavaScript
    1 project | news.ycombinator.com | 25 Feb 2024
    Long time huge fan of JS. I appreciate your calling out the multi-paradigm aspect; having these first class functions & prototype based inheritance has been so flexible.

    TC39 has done a great job shaping the language over the years. New capabilities are usually well thought out & integrate well. Async await has been amazing.

    The one major miss that makes me so sad and frustrated is modules; js has gotten better everywhere except it's near requirement for build tooling. Being able to throw some scripts on a page and go is still an unparalleled experience in the world, is so direct & tactile an experience. EcmaScript Modules was supposed to improve things, help get us back, but imports using url specifiers made the whole thing non-modular, was a miss. We're still tangled & torn. Import-maps has finally fixed but it's no where near as straightforward, and it still doesn't work in workers, which leaves us infuriatingly shirt of where the past was. https://github.com/WICG/import-maps/issues/2

  • 'Mother of all breaches' data leak reveals 26B account stolen records
    1 project | news.ycombinator.com | 26 Jan 2024
    makes sure your app is getting the download it expects. Adoption is probably pretty minimal though. https://developer.mozilla.org/en-US/docs/Web/Security/Subres...

    I think the big thing making this unlikely though is that very few folks use cdns these days. We designed ESM as a module system for the language, but then took a good fraction of a decade to build import-maps, to let us actually use modules in a modular way. Good news, we can finally use modules modularly! https://caniuse.com/import-maps

    Bad news? Oh import-maps only works for the simplest case. Doesn't work in webworkers/service workers. https://github.com/WICG/import-maps/issues/2

    The point is that single page apps almost always are bundled together, as using CDNs hasn't even been technically possible.

    Also, CDNs are kind of somewhat pointless, now that http caches are partitioned by origin (for security reasons). They might have better anycast infrastructure to get the content out faster, but without the caching there's no inherent advantage. The user will download the same jquery file again in each site they go to, no already having it cached anymore. Bah humbug!

  • Rails Frontend Bundling - Which one should I choose?
    5 projects | dev.to | 22 May 2023
  • ESM dynamic imports
    1 project | /r/Angular2 | 16 May 2023
  • JavaScript import maps are now supported cross-browser
    14 projects | news.ycombinator.com | 3 May 2023
    https://github.com/WICG/import-maps/issues/2
  • We Added Package.json Support to Deno
    2 projects | news.ycombinator.com | 20 Mar 2023
    Bare specifiers has been the tragedy of ESM. Nice module syntax... that is utterly u deoyable & which has had to have awful de-modularizing specifiers hard-coded into each file to make it work. Abominable sin to introduce "modules" to JS/es2015 then spend a decade dragging everyone along with no story for how to have modular modules.

    Import-maps are like "here" to fix this on the web... finally... except they only are shipping to the happiest sunniest easiest case, with Web Workers being totally shit out of luck in spite of some very simple straightforward suggested paths forward. https://github.com/WICG/import-maps/issues/2

    I think Deno is making pretty good tradeoffs along the way here. This looks like package.json at surface level, but there is a nightmare of complexity under the surface. Typescript, ESM, cjs all have various pressures they create & in Node it's just incredibly tight & tense dealing with packaging, where-as Deno's happy path of Typescript first does not slowly tatters one over time. It really has been super pleasant being free of the previous world, and having something much more web-platform centric, more intented, with less assembly & less building, and more doing the actual coding.

    I really hope import-maps eventually get broader support. Maybe this long-dwelling webworker issue should be brought up with WinterCG.

  • Import maps 101
    3 projects | dev.to | 10 Jan 2023
    Import maps proposal
  • You Might Not Need Module Federation: Orchestrate your Microfrontends at Runtime with Import Maps
    8 projects | dev.to | 5 Jan 2023
    The concept of Import Maps was born in 2018 and made its long way until it was declared a new web standard implemented by Chrome in 2021 and some other browsers.
  • Getting an "import file" syntax right for ArkScript
    1 project | /r/ProgrammingLanguages | 24 Nov 2022
    For package managers, you can use something like import maps to let the user specify which path points to what package, and resolve it properly.
  • Deno 1.28: Featuring 1.3M New Modules
    12 projects | news.ycombinator.com | 14 Nov 2022
    Huh. I was about to complain that this breaks with web standards, but apparently it's being proposed as a standard feature: https://github.com/WICG/import-maps

    Interesting!

What are some alternatives?

When comparing deno and import-maps you can also consider the following projects:

ASP.NET Core - ASP.NET Core is a cross-platform .NET framework for building modern cloud-based web applications on Windows, Mac, or Linux.

esbuild - An extremely fast bundler for the web

typescript-language-server - TypeScript & JavaScript Language Server

es-module-shims - Shims for new ES modules features on top of the basic modules support in browsers

pnpm - Fast, disk space efficient package manager

importmap-rails - Use ESM with importmap to manage modern JavaScript in Rails without transpiling or bundling.

esm.sh - A fast, smart, & global CDN for modern(es2015+) web development.

bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one

single-spa - The router for easy microfrontends

Koa - Expressive middleware for node.js using ES2017 async functions

You-Dont-Need-Momentjs - List of functions which you can use to replace moment.js + ESLint Plugin