deno-minifb VS minifb

Compare deno-minifb vs minifb and see what are their differences.

deno-minifb

Deno wrapper around minifb, for making a framebuffer you can draw pixels to (by konsumer)

minifb

MiniFB is a small cross platform library to create a frame buffer that you can draw pixels in (by emoon)
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deno-minifb minifb
1 10
11 923
- -
1.8 2.8
over 2 years ago 7 months ago
Rust C
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

deno-minifb

Posts with mentions or reviews of deno-minifb. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-10.

minifb

Posts with mentions or reviews of minifb. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-12.

What are some alternatives?

When comparing deno-minifb and minifb you can also consider the following projects:

winit - Window handling library in pure Rust

deno_sdl2 - SDL2 module for Deno

SDL - Simple Directmedia Layer

deno-canvas - Canvas API for Deno, ported from canvaskit-wasm (Skia).

raytracer-exp - A simple raytracer built as an exercise to learn some Rust

pane - 🖼️ A deno module providing bindings for cross-platform windowing

microui - A tiny immediate-mode UI library

libtcod - A collection of tools and algorithms for developing traditional roguelikes. Such as field-of-view, pathfinding, and a tile-based terminal emulator.

the-ray-tracer-challenge-fsharp - F# implementation of the ray tracer found in The Ray Tracer Challenge by Jamis Buck