DefendTheKing VS euphoria

Compare DefendTheKing vs euphoria and see what are their differences.


A simple multiplayer RTS game (by yairchu)


Dynamic network FRP with events and continuous values (by tsurucapital)
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DefendTheKing euphoria
1 0
9 52
- -
0.0 0.0
over 8 years ago over 3 years ago
Haskell Haskell
LicenseRef-GPL LicenseRef-PublicDomain
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of DefendTheKing. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-12.
  • How was your study routine to become good at haskell?
    4 projects | /r/haskell | 12 Jul 2022
    In COVID I polished and released my Python implementation of the game which I actually did years before the Haskell one, mainly because it kept working while my Haskell implementation bit-rotted due to my choice to use the library GLUT which has since stopped working.


Posts with mentions or reviews of euphoria. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning euphoria yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing DefendTheKing and euphoria you can also consider the following projects:

reactive-banana - Library for functional reactive programming in Haskell.

Yampa - Functional Reactive Programming domain-specific language for efficient hybrid systems

dunai - Classic FRP, Arrowized FRP, Reactive Programming, and Stream Programming, all via Monadic Stream Functions

ordrea - Push-pull implementation of discrete FRP with totally-ordered switchers

reflex-dynamic-containers - dynamic containers for reflex

sodium - Sodium - Functional Reactive Programming (FRP) Library for multiple languages

AFSM - Arrowized functional state machines

spice - An FRP-based game engine written in Haskell.


reflex-jsx - Use jsx-like syntax in Reflex