darkplaces-rcon VS Allure

Compare darkplaces-rcon vs Allure and see what are their differences.

Allure

Allure of the Stars is a near-future Sci-Fi roguelike and tactical squad combat game written in Haskell; please offer feedback, e.g., after trying out the web frontend version at (by AllureOfTheStars)
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darkplaces-rcon Allure
0 7
4 185
- 1.6%
0.0 8.1
3 months ago 6 months ago
Haskell Haskell
GNU General Public License v2.0 only GNU Affero General Public License v3.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

darkplaces-rcon

Posts with mentions or reviews of darkplaces-rcon. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning darkplaces-rcon yet.
Tracking mentions began in Dec 2020.

Allure

Posts with mentions or reviews of Allure. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-06.

What are some alternatives?

When comparing darkplaces-rcon and Allure you can also consider the following projects:

breakout - Breakout

tateti-tateti - Meta tic-tac-toe ncurses game.

HGE2D - 2D game engine written in Haskell

Tic-Tac-Toe - :x: :o: TicTacToe in Haskell.

werewolf - A game engine for running werewolf in a chat client

halma - Chinese Checkers Haskell library, GUI application and Telegram bot

falling-turnip - falling sand game with regular parallel arrays.

Monadius - 2-D arcade scroller

Nomyx - The Nomyx game

LambdaHack - Haskell game engine library for roguelike dungeon crawlers; please offer feedback, e.g., after trying out the sample game with the web frontend at

octane

rattletrap - :car: Parse and generate Rocket League replays.