dap-mode
code-debug
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dap-mode | code-debug | |
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22 | 3 | |
1,255 | 389 | |
1.1% | - | |
6.4 | 6.7 | |
10 days ago | 3 days ago | |
Emacs Lisp | TypeScript | |
GNU General Public License v3.0 only | The Unlicense |
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dap-mode
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GNU Debugger "GDB" Adds Support For Microsoft's Debug Adapter Protocol
GDB with gdb -i dap allows you to debug any language that GDB can debug from within Emacs' dap-mode: https://github.com/emacs-lsp/dap-mode
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Eglot and debugging python
lsp's brother. One search away. https://github.com/emacs-lsp/dap-mode
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How to debug go tests with lsp and dap mode?
Debug template for go subtest was just added: https://github.com/emacs-lsp/dap-mode/pull/704/
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Emacs as IDE
Debugging (kind of an IDE feature) is a little harder. Out of the box, Emacs can at least debug emacs-lisp (with built-in features) and C (via gdb integration). Beyond that, take a look at dap-mode for other language options. Similarly, take a look at lsp-mode or eglot for code completion, more advanced linting, etc.
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Eglot has landed on master: Emacs now has a built-in LSP client
At least for web development I believe eglot is strictly worse. It does not support running multiple servers (e.g. tsserver and eslint-ls) (https://github.com/joaotavora/eglot/issues/976) which is supported by lsp-mode and neovim's built-in lsp client. Also, it does not have any equivalent to dap-mode which is lsp-mode only. Although worth noting dap-mode is currently useless for js (https://github.com/emacs-lsp/dap-mode/issues/369).
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EGlot as LSP - Interface & DAP
Hi, as it seems EGlot will receive the blessing of inclusion into vanilla Emacs. That makes me wonder how I am supposed to use dap-mode at it swaps in lsp-mode as a dependency.
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Debugging GameBoy Advance (GBA) programs/games in Emacs
We will use dap-mode with the dap-gdb-lldb option here. Under the hood, it uses the debug adapter from the Native Debug VSCode extension. Configuring it is described on the dap-mode webpages. After we have configured dap-mode, we could in theory reuse the launch.json configurations from the VSCode related articles above. That will require that you also use lsp-mode, as dap-launch depends on the lsp-workspace-root function and will not resolve when lsp-mode is not used. I don't use lsp-mode with C (company-clang and company-c-headers provide what I need), so the next logical solution would be to create a debug template ourselves:
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John Carmack: Best Programming Setup and IDE – Lex Fridman Podcast Clips
Hmm it does seem like Emacs is growing support for the Debug Adapter Protocol (DAP), the LSP-alike convention that allows language developers to build language-specific debuggers that tie into the VSCode UI: https://github.com/emacs-lsp/dap-mode
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Programming in Python
So, what do you need: - Language server for Python (lsp and lsp-ui) Use lsp-mode it's more reach with features at the moment https://emacs-lsp.github.io/lsp-mode/page/installation/ - Real-time program debugging (dap-mode) https://github.com/emacs-lsp/dap-mode
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lsp-mode vs eglot
Seems like too much work and the issue has been closed and not reopened since 2018 sadly. It looks like it won't be happening any time soon. https://github.com/emacs-lsp/dap-mode/issues/2
code-debug
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Debugging GameBoy Advance (GBA) programs/games in Emacs
We will use dap-mode with the dap-gdb-lldb option here. Under the hood, it uses the debug adapter from the Native Debug VSCode extension. Configuring it is described on the dap-mode webpages. After we have configured dap-mode, we could in theory reuse the launch.json configurations from the VSCode related articles above. That will require that you also use lsp-mode, as dap-launch depends on the lsp-workspace-root function and will not resolve when lsp-mode is not used. I don't use lsp-mode with C (company-clang and company-c-headers provide what I need), so the next logical solution would be to create a debug template ourselves:
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Building an Intelligent Emacs
I'm not sure.
I can see that this extension claims to make debugging with GDB work in VS Code:
https://github.com/WebFreak001/code-debug
and that at least for emacs there exists a project to use that extension:
https://github.com/emacs-lsp/dap-mode/blob/master/dap-gdb-ll...
Not having tried it, I can't speak to how well it works, and I don't know if there are adapters for other editors.
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Dap-mode : Native Debug (GDB/LLDB)# - did you get this working for C/C++?
The link at the top of page here, references the github repo : https://github.com/WebFreak001/code-debug which isnt the same thing as installed by vscode or by running dap-gdb-lldb-setup . Indeed this link points to a codebase using .ts files in different locations to the VSCode extension installed .js files. (I did set up the dap program/path variables to use the .ts files but that didnt work)
What are some alternatives?
eglot - A client for Language Server Protocol servers
vscode-bigquery - A Visual Studio Code plugin for running BigQuery queries.
lsp-mode - Emacs client/library for the Language Server Protocol
free-vscode-csharp - Free/Libre fork of the official C# extension for vscode
realgud - The Grand "Cathedral" Debugger rewrite
gdbgui - Browser-based frontend to gdb (gnu debugger). Add breakpoints, view the stack, visualize data structures, and more in C, C++, Go, Rust, and Fortran. Run gdbgui from the terminal and a new tab will open in your browser.
doom-emacs - An Emacs framework for the stubborn martian hacker [Moved to: https://github.com/doomemacs/doomemacs]
pdb-cheatsheet - A cheatsheet for the Python Debugger (pdb)
vscode-data-preview - Data Preview 🈸 extension for importing 📤 viewing 🔎 slicing 🔪 dicing 🎲 charting 📊 & exporting 📥 large JSON array/config, YAML, Apache Arrow, Avro, Parquet & Excel data files
nvim-lspconfig - Quickstart configs for Nvim LSP
tide - Tide - TypeScript Interactive Development Environment for Emacs