dale
cakelisp
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dale | cakelisp | |
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5 | 11 | |
1,016 | 327 | |
- | - | |
3.8 | 7.2 | |
8 days ago | over 1 year ago | |
C++ | C++ | |
BSD 3-clause "New" or "Revised" License | GNU General Public License v3.0 or later |
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dale
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Is there a language with lisp syntax but C semantics?
There's Dale, Extempore (more particularly, XTlang which is the statically-typed part of Extempore), Carp, and one more that I can't remember right now that basically maps to C++, more-or-less directly.
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What Makes Lisp Unique?
>However, there are LISP flavored versions of C
For anyone interested the example given is from https://github.com/tomhrr/dale
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Useful lesser-used languages?
Dale: Basically C, but using Lisp syntax, support for macros, which might segfault, not beginner friendly at all.
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A language you feel the most productive with?
Carp, Lux and Dale are 3 I'm familiar with.There's also Dylan, though that one dropped its parentheses. But if we go by the brackets, technically, we can argue that any expression-based languages is a Lisp. I once wrote a Lisp to JS transpile whose output had more parens than the input. :)
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Best Lisp/scheme for OSDev?
Dale
cakelisp
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LISP for UNIX-like systems
You might be interested in CakeLisp.
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Best Lisp/scheme for OSDev?
Cakelisp
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Interesting or distinctive lisps?
"Cakelisp is a metaprogrammable, hot-reloadable, non-garbage-collected language ideal for high performance, iteratively-developed programs (especially games). It is a transpiler which generates C/C++ from an S-expression syntax. Cakelisp takes some inspiration from Lisp, but is not compatible and does not aspire to become 'a Lisp'."
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How about https://github.com/rust-lang/rust/labels/I-unsound? I think everyone saying Rust is "high quality" or whatever is delusional until there are zero bugs on their GitHub. I also don't want to know about your 3 year old's ugly drawings.
This is a bug. Literally unusable.
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Suggestions for a functional language for videogames
Also look into Gamelisp's state machines which are an awesome way of modeling stateful in-game objects. Cakelisp is another cool language made specifically for gamedev.
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Hitting a wall: the importance of learning without a game engine
I wrote a language primarily to make that sort of feature easy to create, via compile time code generation and execution. See Cakelisp.
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Is there any c lisp dialect with features of nim or ziglang
cakelisp has no GC and is meant for games programming.
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Cakelisp A Programming Language For Games
I've added a roadmap with items from my to-do list. I'm happy to receive ideas for features not on that list as well :).
What are some alternatives?
lux - The Lux Programming Language
lobster - The Lobster Programming Language
Carp - A statically typed lisp, without a GC, for real-time applications.
phel-lang - Phel is a functional programming language that transpiles to PHP. A Lisp dialect inspired by Clojure and Janet.
Nim - Nim is a statically typed compiled systems programming language. It combines successful concepts from mature languages like Python, Ada and Modula. Its design focuses on efficiency, expressiveness, and elegance (in that order of priority).
liz - Lisp-flavored general-purpose programming language (based on Zig)
opendylan - Open Dylan compiler and IDE
ulisp-arm - A version of the Lisp programming language for ARM-based boards.
FFTW - DO NOT CHECK OUT THESE FILES FROM GITHUB UNLESS YOU KNOW WHAT YOU ARE DOING. (See below.)
magnum - Lightweight and modular C++11 graphics middleware for games and data visualization
extempore - A cyber-physical programming environment
cl-comfy-6502 - Baker's COMFY compiler for the 6502 ported to Common Lisp