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daemons | funflow | |
---|---|---|
- | 3 | |
27 | 361 | |
- | -0.3% | |
5.0 | 3.5 | |
7 months ago | 3 months ago | |
Haskell | Haskell | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
daemons
We haven't tracked posts mentioning daemons yet.
Tracking mentions began in Dec 2020.
funflow
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Is there anything like funflow for rust?
funflow is a cool library for writing "workflows", but basically it's a library that implements caching. So if you have a process that reads a file A, does transformation A → B, then does B → C, then C → D, then writes D to disk, each step of that will be cached to disk and you won't need to redo the A → B step if your program crashes during the B → C step.
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Need a reason to start Haskell learning
You might wanna check out funflow
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Experiences with workflow managers implemented in Haskell (funflow, porcupine, bioshake, ?)
Funflow: https://github.com/tweag/funflow
What are some alternatives?
machines - Networks of composable stream transducers
ChannelT - Generalized stream processors
extensible-effects - Extensible Effects: An Alternative to Monad Transformers
hask - Category theory for Haskell with a lens flavor (you need GHC 7.8.3, not 7.8.2 to build this!)
fused-effects - A fast, flexible, fused effect system for Haskell
lens-tutorial - The missing tutorial module for the lens library
distributed-closure - Serializable closures for distributed programming.
apecs - a fast, extensible, type driven Haskell ECS framework for games
freer-simple - A friendly effect system for Haskell
selective - Selective Applicative Functors: Declare Your Effects Statically, Select Which to Execute Dynamically
capability - Extensional capabilities and deriving combinators
recursion-schemes - Generalized bananas, lenses and barbed wire