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d912pxy | docs | |
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83 | 654 | |
1,008 | 684 | |
- | 1.8% | |
0.0 | 5.9 | |
about 2 years ago | about 2 months ago | |
C++ | ||
GNU General Public License v3.0 or later | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
d912pxy
Posts with mentions or reviews of d912pxy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-06.
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Coming from a 8700K to the 5800X3D.. You weren’t kidding, it’s completely different world for those who play MMO games and latency sensitive games.
Also idk if it's still relevant but I had a massive fps improvement in GW2 by using a proxy dll dx12 proxy
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Since its officially out of beta: what’s your opinion on dx11 performance/bugs?
Here you go
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FPS fixes?
But you can also use the DX12 Converter (https://github.com/megai2/d912pxy)
If none of that is enough try out the DX12 addon.
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GW2Radial v2.1 is here!
Better d912pxy integration.
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DirectX11 Support is Coming to Guild Wars 2
There was a Translation-layer plugin, for years, called d912pxy that massively improved framerates and framerate-stability, maintained by a single person ... I never had an issue with it over three different systems. The Author said hhe'd probably no longer support the project after the DX11 update.
I belive this works better than DXVK for GW2.
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DirectX11 Support is Coming to Guild Wars 2 – GuildWars2.com
As a stopgap solution you could look into utilizing d912pxy. It's a playermade DirectX 9 -> 12 wrapper, and while it's not a magical fix to everything, for me it increased FPS in intense situations from sub-20 to ~35-40, which is playable enough.
Worst case scenario we'll just continue using a translation layer like we already do today.
docs
Posts with mentions or reviews of docs.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-10.
- Help with AMD RX-7800 XT driver installation on Ubuntu please
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Lutris (Linux Mint, Wine)
Making sure you are using the latest version of Mint (21.2 as I write) is key for the next piece - you need to enable 32 bit libraries and install the vulkan and wine dependencies to make things work well. This is the wine link and this is the drivers link. If you are not running the 21.2 Mint, the warning on the drivers page is there for you - you need to manually fix a file after adding the kisak ppa on 21.1 to allow the 32 bits vulkan and mesa to install.
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World of Warcraft with Debian?
Instructions to install 32 bits libraries dependencies
- "How to Install and Play Ubisoft Connect Games on Linux - Step by Step Guide"
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Need help debugging game launch issue in Lutris.
You are missing lutris dependencies. Try this link to make sure everything is installed. Also, if this doesn't fix it, head to the lutris support discord server - I am travelling atm but I know they should be able to get you up and running with this
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Deadrising 1 infinite loading screen
vulkan gpu drivers/packages : https://github.com/lutris/docs/blob/master/InstallingDrivers.md
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Lutris and Ubisoft Connect problems
First off: go to https://github.com/lutris/docs and follow the instructions for "Wine Dependencies" for Ubuntu (assuming you're on Pop OS).
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I think Linux might be the superior platform for gaming at this point.
There's a catch tho that I didn't know at the time: gamescope in order to run needs Vulkan and when I installed Linux on my laptop at the time I only added Vulkan support for the NVIDIA dGPU, since that's the only card I use for games. I didn't have Vulkan drivers for the AMD iGPU, so every time I tried to launch gamescope no window would appear because it would default to the dGPU, which was the only one that could support Vulkan but had no access to the screen, but I could hear sound. In order to fix this I had to install the following packages that add Vulkan support to AMD GPUs vulkan-radeon lib32-vulkan-radeon and reboot the machine. Keep in mind that these are the packages on Arch and I don't know what they are called on other distributions, but you can use this guide for reference.
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Battle.net -> Play along at home
**CONFIGURE AND INSTALL THE DEPENDENCIES FIRST** - Instructions for Vulkan support: https://github.com/lutris/lutris/wiki/Installing-drivers - Instructions to install 32 bits libraries dependencies: https://github.com/lutris/docs/blob/master/WineDependencies.md
What are some alternatives?
When comparing d912pxy and docs you can also consider the following projects:
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
GW2-Addon-Manager - Installer and updater for Guild Wars 2 addons.
GW2Radial - A customizable radial menu overlay addon for Guild Wars 2.
D3D11On12 - The Direct3D11-On-12 mapping layer
dxvk-async
Blish-HUD - A Guild Wars 2 overlay with extreme extensibility through compiled modules.
GW2-SCT - A scrolling combat text addon for GW2 using ArcDPS API
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
vkBasalt - a vulkan post processing layer for linux
lutris - Lutris desktop client