d912pxy
DirectX9 to DirectX12 API proxy for Guild Wars 2 (by megai2)
ReShade-GW2
Modifications to ReShade to better facilitate D912Pxy & Guild Wars 2 (by Serfrost)
Our great sponsors
d912pxy | ReShade-GW2 | |
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83 | 5 | |
1,008 | 14 | |
- | - | |
0.0 | 0.0 | |
about 2 years ago | about 3 years ago | |
C++ | C++ | |
GNU General Public License v3.0 or later | BSD 3-clause "New" or "Revised" License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
d912pxy
Posts with mentions or reviews of d912pxy.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-06.
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Coming from a 8700K to the 5800X3D.. You weren’t kidding, it’s completely different world for those who play MMO games and latency sensitive games.
Also idk if it's still relevant but I had a massive fps improvement in GW2 by using a proxy dll dx12 proxy
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Since its officially out of beta: what’s your opinion on dx11 performance/bugs?
Here you go
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FPS fixes?
But you can also use the DX12 Converter (https://github.com/megai2/d912pxy)
If none of that is enough try out the DX12 addon.
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GW2Radial v2.1 is here!
Better d912pxy integration.
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DirectX11 Support is Coming to Guild Wars 2
There was a Translation-layer plugin, for years, called d912pxy that massively improved framerates and framerate-stability, maintained by a single person ... I never had an issue with it over three different systems. The Author said hhe'd probably no longer support the project after the DX11 update.
I belive this works better than DXVK for GW2.
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DirectX11 Support is Coming to Guild Wars 2 – GuildWars2.com
As a stopgap solution you could look into utilizing d912pxy. It's a playermade DirectX 9 -> 12 wrapper, and while it's not a magical fix to everything, for me it increased FPS in intense situations from sub-20 to ~35-40, which is playable enough.
Worst case scenario we'll just continue using a translation layer like we already do today.
ReShade-GW2
Posts with mentions or reviews of ReShade-GW2.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-03-16.
- GW2 addon manager has been broken and abandoned for 6 months. Is there anyone in this sub who is willing to fork and fix the project?
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GW2Radial v2.2 with DirectX 11 is here!
And as usual, I can try to assist people who run into issues either in this comment section, on Discord (look for the #gw2radial channel), or in a Github issue.
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GW2Radial v2.1 is here!
Please join our Discord server, it'll make the debugging process much easier. Thanks!
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Looking for help with add-ons/replacement for GW2Hook for post GW2 DX11 update
That leaves me needing a replacement for GW2Hook. I looked at ReShade, which encourages installation of Gshade, and does provide instructions for use along with GW2 AddOns Manager. The problem is this step:
What are some alternatives?
When comparing d912pxy and ReShade-GW2 you can also consider the following projects:
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
GW2-Addon-Manager - Installer and updater for Guild Wars 2 addons.
GW2Radial - A customizable radial menu overlay addon for Guild Wars 2.
D3D11On12 - The Direct3D11-On-12 mapping layer
dxvk-async
Blish-HUD - A Guild Wars 2 overlay with extreme extensibility through compiled modules.
GW2-SCT - A scrolling combat text addon for GW2 using ArcDPS API
d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]
vkBasalt - a vulkan post processing layer for linux
arcdps-killproof.me-plugin - A Plugin for arcdps, that is loading killproof.me info and displaying it ingame.