Cython
mun
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Cython | mun | |
---|---|---|
79 | 26 | |
8,891 | 1,750 | |
1.7% | 2.6% | |
9.8 | 7.2 | |
5 days ago | 8 days ago | |
Python | Rust | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cython
- Ask HN: C/C++ developer wanting to learn efficient Python
- Ask HN: Is there a way to use Python statically typed or with any type-checking?
- Cython 3.0
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How to make a c++ python extension?
The approach that I favour is to use Cython. The nice thing with this approach is that your code is still written as (almost) Python, but so long as you define all required types correctly it will automatically create the C extension for you. Early versions of Cython required using Cython specific typing (Python didn't have type hints when Cython was created), but it can now use Python's type hints.
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Never again
and again, everything that was released after using an older version of cython.
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Codon: Python Compiler
Just for reference,
* Nuitka[0] "is a Python compiler written in Python. It's fully compatible with Python 2.6, 2.7, 3.4, 3.5, 3.6, 3.7, 3.8, 3.9, 3.10, and 3.11."
* Pypy[1] "is a replacement for CPython" with builtin optimizations such as on the fly JIT compiles.
* Cython[2] "is an optimising static compiler for both the Python programming language and the extended Cython programming language... makes writing C extensions for Python as easy as Python itself."
* Numba[3] "is an open source JIT compiler that translates a subset of Python and NumPy code into fast machine code."
* Pyston[4] "is a performance-optimizing JIT for Python, and is drop-in compatible with ... CPython 3.8.12"
[0] https://github.com/Nuitka/Nuitka
[1] https://www.pypy.org/
[2] https://cython.org/
[3] https://numba.pydata.org/
[4] https://github.com/pyston/pyston
- Slow Rust Compiler is a Feature, not a Bug.
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Any faster Python alternatives?
Profile and optimize the hotspots with cython (or whatever the cool kids are using these days... It's been a while.)
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What exactly is 'JIT'?
JIT essentially means generating machine code for the language on the fly, either during loading of the interpreter (method JIT), or by profiling and optimizing hotspots (tracing JIT). The language itself can be statically or dynamically typed. You could also compile a dynamic language ahead of time, for example, cython.
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Python executable makers
Cython - - embed demo
mun
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Hotswapping on native languages?
Mun is a statically typed language that compiles to machine code with LLVM, designed to be hot-reloadable: https://mun-lang.org/.
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Best language to use as a scripting lang for my rust app
Perhaps https://mun-lang.org? Might be a bit raw for your needs tho.
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Mun v0.4.0 released
But that’s not all! In total, this release contains 111 pull requests made by 5 of our community contributors and our two Core Team members & Dependabot. Thanks for having our back! For a full list have a look at the changelog, but the main improvements are:
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Mun v0.4.0: a statically-typed scripting language like Rust, written in Rust
Whenever I read about Mun, I'm always really, really intrigued… Until I remember that it currently has no string type and support for one is not currently planned. That's a bit of a shame, IMHO, because otherwise, this looks great!
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Wren is a small, fast, class-based concurrent scripting language
There's mun [1] which is statically typed and AOT compiled.
1: https://github.com/mun-lang/mun
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Lessons from Writing a Compiler
From the reverse-dependencies of the salsa crate, the (archived) Lark compiler used it and the Mun compiler uses it.
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(async) Rust doesn't have to be hard
I notice that there are projects like mun trying to achieve a similar goal, but I'm kind of curious why they are not getting much attention from the community.
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Rust Is Hard, Or: The Misery of Mainstream Programming
Have you heard of https://mun-lang.org/ ?
It's an embeddable scripting language with the goal of being a Rust-like language that supports hot reloading of functions AND data. To achieve the latter, it uses GC'ed memory such that memory can easily be mapped when the memory's type changes.
It's still in early development but maybe one day will serve your needs :)
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After working on our Godot + Rust game fulltime for one year it is now up on Steam
In terms of pure Rust engines/frameworks it seems the overall "problem" is lack of scripting, at least from my perspective. Mun seemed extremely interesting, but since even the project itself says "don't use it" I guess it's not a real option, and considering the amount of time we spent on the GDScript/Rust integration I'm a little worried that rolling something more custom would be even less efficient.
- Python interpreter written in rust reaches 10000 commits
What are some alternatives?
SWIG - SWIG is a software development tool that connects programs written in C and C++ with a variety of high-level programming languages.
Rhai - Rhai - An embedded scripting language for Rust.
PyPy
rune - An embeddable dynamic programming language for Rust.
mypyc - Compile type annotated Python to fast C extensions
janet - A dynamic language and bytecode vm
Pyston - A faster and highly-compatible implementation of the Python programming language.
lobster - The Lobster Programming Language
Stackless Python
RustPython - A Python Interpreter written in Rust
Pyjion
tl - The compiler for Teal, a typed dialect of Lua