cv
Rust CV mono-repo. Contains pure-Rust dependencies which attempt to encapsulate the capability of OpenCV, OpenMVG, and vSLAM frameworks in a cohesive set of APIs. (by rust-cv)
opencv-rust
Rust bindings for OpenCV 3 & 4 (by twistedfall)
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cv | opencv-rust | |
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4 | 14 | |
751 | 1,781 | |
5.1% | - | |
6.9 | 9.1 | |
9 months ago | 6 days ago | |
Rust | Rust | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cv
Posts with mentions or reviews of cv.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-08-02.
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Good example of high performance Rust project without unsafe code?
Rust can absolutely be used without unsafe to create some of the fastest code out there, but you need to try and use data-oriented design where possible to make things flow smoothly and avoid runtime checks. The hardest thing to use data-oriented design for, in my opinion, is graphs. I find that actor systems can be used instead of graphs, but it is difficult. Generally I end up using slotmap to make multiple arenas and then putting them into one large object with lots of methods to operate on the graph structure. If you want an example of that, this is probably the most complicated code I have made this way: https://github.com/rust-cv/cv/blob/511024feaa077a9af377cca7b654ad3d57d3bd6a/cv-sfm/src/lib.rs. It may not be entirely helpful to understand the whole codebase, but if you are curious to see how I do graphs in Rust with slotmap, this can be a good reference.
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Rust OpenCV - Simple Guide
This is a nice guide, but ultimately openCV should be rewritten in rust. It would avoid all of these headaches. Please checkout and support https://github.com/rust-cv/cv
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Slideo: Synchronize Slides With Video, Backed By OpenCV
It is, more or less, my first larger rust project. It uses the opencv crate, but I only recommend to have a look at rust-cv instead! It uses SQLite/sqlx for storing the matchings, actix-web for serving the webview and a lot of rayon for parallel processing.
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CleanIt: An Open-Source Robot Autonomy Software in Rust-lang for the Roomba series robot vacuum cleaners
You may want to take a look at our project Rust CV https://github.com/rust-cv/cv.
opencv-rust
Posts with mentions or reviews of opencv-rust.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-12-07.
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Is it necessary to rebuild everything ?
https://github.com/twistedfall/opencv-rust makes it evident that they do try to support using a prebuild system-opencv. Maybe it is not correctly recognized?
- Nannou – An open-source creative-coding framework for Rust
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A Rust client library for interacting with Microsoft Airsim https://github.com/Sollimann/airsim-client
opencv
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Rust image crop and rotate
The de facto solution for smart image processing is to use a computer vision library, such as opencv, which has experimental rust bindings: https://github.com/twistedfall/opencv-rust
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Hi there I would like to know how to use camera in rust like opencv in python to use camera?
There is an OpenCV bindings crate. This example might be what you're after https://github.com/twistedfall/opencv-rust/blob/master/examples/video_capture.rs
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After more than 30 years, why is there is no standardized package manager for c/c++ projects to avoid build systems hell.
For example, this is the build script of the opencv bindings: https://github.com/twistedfall/opencv-rust/blob/master/build.rs
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Perfect Docker Images for Rust with Nix
I’m trying to get around a known build issue—it would be great for it to be fixed upstream, but I don’t have any control over it except for setting OUT_DIR during its compilation.
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Request for porters, think about the end user a little more :C
I've been using https://github.com/twistedfall/opencv-rust a lot lately and it's really fantastic, they've done a great job matching up with how C++ works, so there are definitely good examples out there.
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Crates for Logitech webcams
I never tried it, but the OpenCV bindings might work.
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Rust OpenCV - Simple Guide
I thought it was going to be unsafe because of how Mat is implemented (more information here). ... I tested it and it should be fine memory-wise. My thought was that the code below was going to be allowed to compile.
What are some alternatives?
When comparing cv and opencv-rust you can also consider the following projects:
rosrust - Pure Rust implementation of a ROS client library
image - Encoding and decoding images in Rust
fast-float-rust - Super-fast float parser in Rust (now part of Rust core)
imageproc - An advanced image processing library for Rust.
FFmpeg - Mirror of https://git.ffmpeg.org/ffmpeg.git
imageproc (PistonDevelopers) - Image processing operations
json-benchmark - nativejson-benchmark in Rust
img-hash - A Rust library for calculating perceptual hash values of images
ofps - Optical Flow Processing Stack
Raster - An image processing library for Rust
simple-simd - Simple SIMD types for Rust, primarily for x86 AVX2
oxipng - Multithreaded PNG optimizer written in Rust