cute_headers VS moongl

Compare cute_headers vs moongl and see what are their differences.

cute_headers

Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games (by RandyGaul)

moongl

Lua bindings for OpenGL (by stetre)
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cute_headers moongl
5 5
4,076 114
- -
7.0 2.5
about 1 month ago 10 months ago
C C
- GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cute_headers

Posts with mentions or reviews of cute_headers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-05-14.

moongl

Posts with mentions or reviews of moongl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-02.
  • Documentation for LuaGL
    2 projects | /r/lua | 2 Nov 2022
    If you don't mind using software developed and maintained by an individual (myself), there's MoonGL together with a few other companion libraries. They are all documented and come with quite a few examples.
  • Help me understand Lua game dev
    2 projects | /r/lua | 5 May 2022
    If you want a proof of concept, check out this example. It is a port I made of the Breakout game from Joey de Vries' LearnOpenGL, using only binding libraries (no framework).
  • What can i use to draw graphics with lua?
    2 projects | /r/lua | 27 Feb 2021
    Bindings to OpenGL: https://github.com/stetre/moongl

What are some alternatives?

When comparing cute_headers and moongl you can also consider the following projects:

Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).

gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

luasdl2 - A pure C binding of SDL 2.0 for Lua 5.1, Lua 5.2, and LuaJIT.

MangoHud - A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb

FCL - Flexible Collision Library

SDLPoP - An open-source port of Prince of Persia, based on the disassembly of the DOS version.

cstore_fdw - Columnar storage extension for Postgres built as a foreign data wrapper. Check out https://github.com/citusdata/citus for a modernized columnar storage implementation built as a table access method.

freetype-gl - OpenGL text using one vertex buffer, one texture and FreeType

miniaudio - Audio playback and capture library written in C, in a single source file.

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2