css-in-readme-like-wat VS gopher-lua

Compare css-in-readme-like-wat vs gopher-lua and see what are their differences.

css-in-readme-like-wat

Style your readme using CSS with this simple trick (by sindresorhus)
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css-in-readme-like-wat gopher-lua
3 8
5,125 6,394
0.0% 1.4%
2.5 4.5
4 months ago 3 months ago
Go
- MIT License
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css-in-readme-like-wat

Posts with mentions or reviews of css-in-readme-like-wat. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-30.

gopher-lua

Posts with mentions or reviews of gopher-lua. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-06-28.
  • Running a Javascript VM in Golang: Data Transforms via User Scripts
    3 projects | dev.to | 28 Jun 2024
    Adding a JavaScript VM to the Go project turned out to be quite easy and allows easily customizable data transformations. The goja library provides an efficient and straightforward way to execute JavaScript code in Go without using V8/CGO. Another option would have been to use lua scripts via gopher-lua for example. That could be an idea for a future project.
  • Go performance from version 1.0 to 1.22
    1 project | news.ycombinator.com | 14 Apr 2024
    Would be neat to see graph of recent versions with linear scale

    I checked, they use switch on opcodes in vm.go. So would expect a recent improvement, but probably only <5%, & I didn't look close enough to see if awk is one of those languages where instruction dispatch matters less (like how APL tends to avoid issues since array ops avoid having dispatch in tight loops, or how Python avoids instruction dispatch overhead when using numpy)

    For VMs Go had a problem for large switch statements: it would always use binary search instead of a jump table. This caused gopher-lua & go-lua to both take the route of having an array of functions which they call on to dispatch instead

    A couple years ago this was fixed: https://go-review.googlesource.com/c/go/+/357330

    I measured a small perf improvement switching gopher-lua to switch: https://github.com/yuin/gopher-lua/pull/479

  • Jacobin: Minimal JVM written in Go and capable of running Java 17 classes
    15 projects | news.ycombinator.com | 24 Aug 2023
    Not the parent but there are several high quality native (meaning no CGO) Lua implementations for Go and it's a great choice if you want an embedded scripting language:

    https://github.com/yuin/gopher-lua

  • Are there any Golang Lua VMs that support snapshotting/serializationi?
    4 projects | /r/golang | 20 Dec 2022
  • Using external Lua libraries in an app with embedded Lua
    1 project | /r/lua | 2 Dec 2022
    The "game" was just an example, what I'm exactly trying to do is creating a plugin system for my go app using gopher-lua. The thing is the app will be used by end users and I can't ask them to install libraries. ATM, I don't care about libs with external dependencies like openssl, zlib etc. supporting just the pure Lua ones is enough
  • Show HN: Supershields.io – smart, Lua-powered SVG status badges
    3 projects | news.ycombinator.com | 24 Feb 2022
    I'm generally using Visual Studio Code for all my development. Really like it.

    I chose https://github.com/yuin/gopher-lua as the Lua engine because it is Golang-based, while the Nginx Lua VM is C, unless I'm mistaken. Using gopher-lua is just easier when I'm working in a Golang project. I only have to work in a single language and dev environment for all the backend work. Makes both development and testing easier.

    Moonscript I might have heard of, but I have no experience with it. I did not consider it here, and I would rarely consider any niche scripting language for a solution I want others to use. It just introduces an unnecessary barrier to adoption.

  • Lua: Good, Bad, and Ugly Parts
    11 projects | news.ycombinator.com | 22 Dec 2021
  • Show HN: LadyLua, batteries-included static Lua 5.1 interpreter
    6 projects | news.ycombinator.com | 8 Apr 2021
    GopherLua [0] is a Lua implementation written in Go, not just a wrapper around the C implementation.

    The main alternative seems to be Shopify’s go-lua [1], given that Microsoft’s golua [2] is no longer being developed. The main difference between these three implementations seems to be the supported Lua version - 5.1, 5.2 and 5.3 respectively.

    [0] https://github.com/yuin/gopher-lua

    [1] https://github.com/Shopify/go-lua

    [2] https://github.com/Azure/golua

What are some alternatives?

When comparing css-in-readme-like-wat and gopher-lua you can also consider the following projects:

elegant-cli - ✨ Build SEO-friendly websites, super fast full-stack web applications, and much more with Elegant. 💜 Built with Next.js, TipTap, Tailwind CSS, and more.

go-lua - A Lua VM in Go

lightspark - An open source flash player implementation

goja - ECMAScript/JavaScript engine in pure Go

shumway - Shumway is a Flash VM and runtime written in JavaScript

golua - Go bindings for Lua C API - in progress

MSPaintIDE - Programming in MS Paint

tengo - A fast script language for Go

d2 - D2 is a modern diagram scripting language that turns text to diagrams.

otto - A JavaScript interpreter in Go (golang)

shields - Concise, consistent, and legible badges in SVG and raster format

starlark-go - Starlark in Go: the Starlark configuration language, implemented in Go

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