crz VS stumpy_png

Compare crz vs stumpy_png and see what are their differences.

crz

Functional programming library for https://github.com/crystal-lang/crystal (by dhruvrajvanshi)

stumpy_png

Read/Write PNG images in pure Crystal (by stumpycr)
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crz stumpy_png
0 0
90 103
- 0.0%
0.0 2.7
almost 3 years ago 3 months ago
Crystal Crystal
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

crz

Posts with mentions or reviews of crz. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning crz yet.
Tracking mentions began in Dec 2020.

stumpy_png

Posts with mentions or reviews of stumpy_png. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning stumpy_png yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing crz and stumpy_png you can also consider the following projects:

crystal-diff - A Crystal sequence differencing implementation

wikicr - Wiki in crystal, using Markdown and Git, inspired by dokuwiki. Last features to build are pretty hard, if you have some time to help... :)

anyolite - Embedded mruby/Ruby for Crystal

etag - Library to generate HTTP ETags

syscall.cr - syscall interface for Crystal

any_hash.cr - Better JSON::Any for Crystal

raytracer-crystal

atomic_write.cr - Extends `File` to provide `atomic_write()`.

retriable.cr - Retriable.cr is a simple DSL to retry failed code blocks

guardian - Guardian watches over your files and run assigned tasks.

immutable - Thread-safe, persistent, immutable collections for the Crystal language

lirith - Graphics engine written in Crystal.