crossbeam
rust-threadpool
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crossbeam | rust-threadpool | |
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42 | 4 | |
6,774 | 527 | |
2.2% | 2.1% | |
8.7 | 0.0 | |
10 days ago | almost 2 years ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
crossbeam
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Hyperbridge: Fast multi-producer, multi-consumer unbounded channel in Rust
Crossbeam isn't async[0]. It can multiplex with itself (via the `select!` macro), but not with anything else.
Why use this or Flume over the crossbeam multi-producer multi-consumer channel [1]? I thought crossbeam was well-regarded and pretty much the unofficial standard library for sync code.
https://github.com/crossbeam-rs/crossbeam/tree/master/crossb...
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Where can I read about how to write a safe API for unsafe code?
Shooting from the hip, crossbeam might be a good candidate for understanding the thread safety aspects of Rust. I kind of feel like this is probably "too big" of a project if you're just learning, but I can't think of something smaller off the top of my head that would be suitable.
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crossbeam VS scalable-concurrent-containers - a user suggested alternative
2 projects | 13 Apr 2023
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Rust Tips and Tricks #PartOne
The crossbeam crate offers a powerful alternative to standard channels with support for the Select operation, timeouts, and more.
- This implementation is actually unsafe since we don't check if the index is in-bounds. But this is fine since this is only used internally.
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Rust vs Go
Deadlocks and leaks are easy as other languages.
- Help with package licensing issues
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Kanal: Channels 80x faster than the standard library!
Ouch, didn’t know about https://github.com/crossbeam-rs/crossbeam/issues/821, thanks for pointing that out, that’s a big update for me!
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Hey Rustaceans! Got a question? Ask here! (21/2022)!
The last option I can think of is using two threads (like above) and epoch GC instead of a lock (i.e. using crossbeam-epoch). But I don't have enough experience with this to say anything about it.
rust-threadpool
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Should I join threads asap?
I recommend using a threadpool: https://crates.io/crates/threadpool It saves you the work and runtime of handling, starting and stoping threads
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I wrote a post about background processing library - Fang
nice point. I think for cases that you mentioned there are two options: 1. If work that should be done is lightweight, tokio tasks or futures can be used. 2. if tasks are heavy and long running, there are some libraries that can execute tasks in threads - https://github.com/rust-threadpool/rust-threadpool , https://github.com/crossbeam-rs/crossbeam
What are some alternatives?
rayon - Rayon: A data parallelism library for Rust
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
RxRust - The Reactive Extensions for the Rust Programming Language
coroutine-rs - Coroutine Library in Rust
Bus Writer - Single-reader, multi-writer & single-reader, multi-verifier; broadcasts reads to multiple writeable destinations in parallel
dashmap - Blazing fast concurrent HashMap for Rust.
libfringe - a Rust library implementing safe, lightweight context switches, without relying on kernel services
flapigen-rs - Tool for connecting programs or libraries written in Rust with other languages
profiler - Firefox Profiler — Web app for Firefox performance analysis
rust - Empowering everyone to build reliable and efficient software.
rust - Rust for the xtensa architecture. Built in targets for the ESP32 and ESP8266
paho.mqtt.rust - paho.mqtt.rust