crossbeam
osxcross
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crossbeam | osxcross | |
---|---|---|
42 | 23 | |
6,832 | 2,727 | |
1.8% | - | |
8.7 | 6.0 | |
4 days ago | 27 days ago | |
Rust | C++ | |
Apache License 2.0 | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
crossbeam
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Hyperbridge: Fast multi-producer, multi-consumer unbounded channel in Rust
Crossbeam isn't async[0]. It can multiplex with itself (via the `select!` macro), but not with anything else.
[0]: https://github.com/crossbeam-rs/crossbeam/issues/896
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Where can I read about how to write a safe API for unsafe code?
Shooting from the hip, crossbeam might be a good candidate for understanding the thread safety aspects of Rust. I kind of feel like this is probably "too big" of a project if you're just learning, but I can't think of something smaller off the top of my head that would be suitable.
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multi-producer multi-consumer channels for message passing python library
I am familiar with crossbeam channels, but now I need to work with python, and I was looking for a similar library.
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I needed to write a simple multi-threaded message processing queue in C++ today. Makes me really appreciate how easy this is to do in Rust.
In the C++ example you create a naive mpsc queue using a std queue and a mutex, while in the rust example you use `std::sync::mpsc` which is now implemented internally using https://github.com/crossbeam-rs/crossbeam .
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crossbeam VS scalable-concurrent-containers - a user suggested alternative
2 projects | 13 Apr 2023
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Ergonomic Communication with a tokio::task::spawn
There are more in the ecosystem like in https://crates.io/crates/crossbeam
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Rust Tips and Tricks #PartOne
The crossbeam crate offers a powerful alternative to standard channels with support for the Select operation, timeouts, and more.
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How would one go about updating in-memory storage lock free, while other threads read?
From this project: https://github.com/crossbeam-rs/crossbeam
- This implementation is actually unsafe since we don't check if the index is in-bounds. But this is fine since this is only used internally.
osxcross
- Darling: Run macOS Software on Linux
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How to cross Compile on Debian for: Mac / FreeBSD / OpenBSD / Android ... ?
If you actually have MacOS device and can install Xcode and so on then you can proceed here and read the instructions.
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I find it's not possible to do serious C/C++ coding on latest macOS
Have you considered using a dockerized osxcross cross compiler toolchain in your CI? Granted it is a bit clunky to setup...
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Apple just lost its lawsuit trying to ban iOS virtual machines
Technically it's possible, but possibly not legal:
https://github.com/tpoechtrager/osxcross
> Please ensure you have read and understood the Xcode license terms before continuing.
According to the EULA you may only use the SDK on Apple-branded computers. But you can use Linux to cross compile to Apple.
- Go port of SQLite without CGo
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Cross compile for ppc macs (10.4)
is there a way to cross compile without vms? something similar to https://github.com/tpoechtrager/osxcross?
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Am looking for an API guru to assess how to make a project multiplatform
If you figure out how to get SDL working, one possibility is to develop on Linux, then use mingw-w64 to cross compile from Linux to windows, then use osxcross to cross-compile from Windows to OSX.
- How To Fix Your Computer
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Rust & Cross-compiling from Linux to Mac on GitHub Actions
Thank you osxcross for creating the path forward
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A Completely Open-Source Implementation of Apple Code Signing and Notarization
This is actually a solved problem, using osxcross[0]. The experience is honestly very smooth, and we don't require any apple proprietary binaries. The only thing apple-proprietary is their SDK (containing the header files for compiling, and tbd files for linking), which can be downloaded from apple's website (at least if you have a developer account), or from various GitHub projects archiving them.
[0]: https://github.com/tpoechtrager/osxcross
What are some alternatives?
rayon - Rayon: A data parallelism library for Rust
mold - Mold: A Modern Linker ðŸ¦
tokio - A runtime for writing reliable asynchronous applications with Rust. Provides I/O, networking, scheduling, timers, ...
eShopOnContainers - Cross-platform .NET sample microservices and container based application that runs on Linux Windows and macOS. Powered by .NET 7, Docker Containers and Azure Kubernetes Services. Supports Visual Studio, VS for Mac and CLI based environments with Docker CLI, dotnet CLI, VS Code or any other code editor. Moved to https://github.com/dotnet/eShop.
rust-threadpool - A very simple thread pool for parallel task execution
fltk-rs - Rust bindings for the FLTK GUI library.
RxRust - The Reactive Extensions for the Rust Programming Language
xcgo - Golang cross-platform builder docker image with CGo and other tooling
coroutine-rs - Coroutine Library in Rust
glibc_version_header - Build portable Linux binaries without using an ancient distro
Bus Writer - Single-reader, multi-writer & single-reader, multi-verifier; broadcasts reads to multiple writeable destinations in parallel
docker-go-mingw - Docker image for building Go binaries with MinGW toolchain