cross VS rust-sfml

Compare cross vs rust-sfml and see what are their differences.

cross

“Zero setup” cross compilation and “cross testing” of Rust crates (by cross-rs)

rust-sfml

SFML bindings for Rust (by jeremyletang)
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cross rust-sfml
118 5
5,909 615
3.8% -
9.2 7.3
8 days ago 2 months ago
Rust Rust
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cross

Posts with mentions or reviews of cross. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-11.

rust-sfml

Posts with mentions or reviews of rust-sfml. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-26.

What are some alternatives?

When comparing cross and rust-sfml you can also consider the following projects:

dockcross - Cross compiling toolchains in Docker images

bevy - A refreshingly simple data-driven game engine built in Rust

termux-adb-fastboot - android adb-fastboot tools for termux

Amethyst - Data-oriented and data-driven game engine written in Rust

opencv-rust - Rust bindings for OpenCV 3 & 4

miniquad - Cross platform rendering in Rust

rusqlite - Ergonomic bindings to SQLite for Rust

Crayon - A small, portable and extensible game framework written in Rust.

plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely 🦀 📈🚀

Pinky - An NES emulator written in Rust

homebrew-macos-cross-toolchains - macOS cross compiler toolchains

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀