cross
Cargo
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cross | Cargo | |
---|---|---|
118 | 263 | |
5,889 | 11,924 | |
3.5% | 2.0% | |
9.2 | 10.0 | |
7 days ago | 4 days ago | |
Rust | Rust | |
Apache License 2.0 | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
cross
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Is statically compiling against glibc possible?
To compile a program with musl on a glibc system you can use cross-rs!
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How to cross Compile on Debian for: Mac / FreeBSD / OpenBSD / Android ... ?
I cross compile to Mac, bsd, windows, etc cross ... Works great for me with either docker or podman.
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Compiling against specific version glibc
If docker is available for you, https://github.com/cross-rs/cross is another and reliable way to solve this kind of problem. I do use it regularly.
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Transitioning to Rust as a company
We are using https://github.com/cross-rs/cross.
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A guide to cross-compilation in Rust
There is some built-in support in rustc for cross-compiling, but getting the build to actually work can be tricky due to the need for an appropriate linker. Instead, we’re going to use the Cross crate, which used to be maintained by the Rust Embedded Working Group Tools group.
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Is there a definitive guide on cross-compiling with OpenSSL?
I have used cross before to cross compile from Linux to other Linux. It has a section on it's wiki about this. Maybe that could be of help.
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Docker ARMv7 Alpine Rust builder
You can use cross to build your application and copy the artifacts into an alpine armv7 container. It would also build faster due to using cross compilation rather than QEMU.
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Compiling Linux to Mac in CI/CD
Looks like cross is the easiest way to get something cross-compiled but its Mac support is blocked behind building your own build image. Even that repo says that it might be broken.
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How to you develop in containers?
Bonus: if you’re working with Rust and doing a lot of cross platform stuff, check out cross. It runs QEMU in docker so you can run tests on a bunch of different emulated targets easily- literally a one line setup, it’s kind of magical.
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What are some stuff that Rust isn't good at?
It's also not as naturally cross-compilable as Go, though that's partly a side-effect of not accepting being a semi-closed ecosystem to achieve that and cross exists as a stop-gap while things like cargo-zigbuild explore less drastic options.
Cargo
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Understanding Dependencies in Programming
Dependency Management in Other Languages: We've discussed Python and Node.js in this article, but dependency management is a universal concept in programming. Exploring how you handle dependencies in other languages like Java, C#, or Rust could be beneficial. (I think Rust's cargo is an excellent example of a package manager.)
- Cargo Script
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Scriptisto: "Shebang interpreter" that enables writing scripts in compiled langs
Nice hack! Would it have been possible back then to use cargo to pull in some dependencies?
The clean solution of cargo script is here: https://github.com/rust-lang/cargo/issues/12207
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Making Rust binaries smaller by default
Yes, I am sure this is going to be a part of Rust 1.77.0 and it will release on 21st March. I say that because of the tag in the PR (https://github.com/rust-lang/cargo/pull/13257#event-11505613...).
I'm no expert on Rust compiler development, but my understanding is that all code that is merged into master is available on nightly. If they're not behind a feature flag (this one isn't), they'll be available in a full release within 12 weeks of being merged. Larger features that need a lot more testing remain behind feature flags. Once they are merged into master, they remain on nightly until they're sufficiently tested. The multi-threaded frontend (https://blog.rust-lang.org/2023/11/09/parallel-rustc.html) is an example of such a feature. It'll remain nightly only for several months.
Again, I'm not an expert. This is based on what I've observed of Rust development.
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You can't do that because I hate you
The author provides very surface-level criticism of two Rust tools, but they don't look into why those choices were made.
With about five minutes of my time, I found out:
wrap_comments was introduced in 2019 [0]. There are bugs in the implementation (it breaks Markdown tables), so the option hasn't been marked as stable. Progress on the issue has been spotty.
--no-merge-sources is not trivial to re-implement [1]. The author has already explained why the flag no longer works -- Cargo integrated the command, but not all of the flags. This commit [2] explains why this functionality was removed in the first place.
Rust is open source, so the author of this blog post could improve the state of the software they care about by championing these issues. The --no-merge-sources error message even encourages you to open an issue, presumably so that the authors of Cargo can gauge the importance of certain flags/features.
You could even do something much simpler, like adding a comment to the related issues mentioning that you ran into these rough edges and that it made your life a little worse, or with a workaround that you found.
Alternatively, you can continue to write about how much free software sucks.
[0]: https://github.com/rust-lang/rustfmt/issues/3347
[1]: https://github.com/rust-lang/cargo/pull/10344
[2]: https://github.com/rust-lang/cargo/commit/3842d8e6f20067f716...
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Cargo has never frustrated me like npm or pip has. Does Cargo ever get frustrating? Does anyone ever find themselves in dependency hell?
You try to use it as a part of multi-language project, with an external build tool to tie it all together, and you discover that --out-dir flag is still not stabilized over some future compatibility concerns.
- State of Mozilla
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Learning Rust by Building a CLI App
To create a new application we'll use cargo (a build tool and also a package manager for Rust. It is used for scaffolding new library/binary projects). So in your projects folder, you can run this command in your terminal:
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Leaving Haskell Behind
> ...but at the end of the day Cargo is the reason that Rust is popular.
FWIW, maybe that's true for you, but there are numerous other advantages to the language for which many people choose to use Rust--some even "despite" Cargo: you see Google having had to put in way way WAY too much work to get Bazel working for Rust :/--that it honestly feels a bit like belittling an extremely important language to make this claim so flippantly.
> You can set a default build target for a Cargo project with two lines of configuration, no nightly features necessary...
This doesn't work as, as soon as you start setting target-specific options, it infects the host build, as they incorrectly modelled the problem as some kind of map from targets to flags. If you don't believe me, on your Linux computer, try cross-compile something complicated that will runs on a "least common denominator" Linux distribution, such as CentOS 7.
> Can you clarify what this is referring to?
Sure. I've Googled rust cargo target host bugs for you (which, FWIW, finds a number of bugs I've filed or have talked about, but it isn't as if I have a list anywhere). Note that one of these bugs is "closed", but I still provide them for context as a patch might have been merged but (as you'll find out if you read through all of these) it isn't stable.
https://github.com/rust-lang/cargo/issues/8147
https://github.com/rust-lang/cargo/issues/3349
https://github.com/rust-lang/cargo/pull/9322
https://github.com/rust-lang/cargo/issues/9453
https://github.com/rust-lang/cargo/pull/9753
The result of this work being left incomplete is that increasingly large numbers of "serious" projects--things I'd expect people in packaging land to have heard of, such as BuildRoot--are being forced to set the ridiculous environment variable __CARGO_TEST_CHANNEL_OVERRIDE_DO_NOT_USE_THIS="nightly" in order to get access to a flag that makes Cargo sort of work.
(And yet, I often see people surprised at how long it is taking for various of the more important clients to fully get into using Rust, as the safety issues are so severe from continuing to use C/C++: as you made the contention that you believe the reason why people use Rust is Cargo, I will say the opposite: the reason why we don't see more Rust is also Cargo.)
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Rust vs. Go in 2023
What has worked for me so far:
https://doc.rust-lang.org/book/
(do the exercises!)
plus a little bit of:
https://doc.rust-lang.org/cargo/
and
https://doc.rust-lang.org/std/index.html
(There's no need to remember the last URL -- just google "rust xxx" and you will get the right page.)
I'm looking forward to reading this:
https://nnethercote.github.io/perf-book/introduction.html
Sprinkle some blog posts on top:
https://xxchan.me/cs/2023/02/17/optimize-rust-comptime-en.ht...
https://matklad.github.io/2021/05/31/how-to-test.html
https://matklad.github.io/2021/08/22/large-rust-workspaces.h...
https://fasterthanli.me/articles/a-half-hour-to-learn-rust
https://fasterthanli.me/articles/working-with-strings-in-rus...
... and the rest is just a matter of applying enough sweat :)
What are some alternatives?
dockcross - Cross compiling toolchains in Docker images
RustCMake - An example project showing usage of CMake with Rust
termux-adb-fastboot - android adb-fastboot tools for termux
Clippy - A bunch of lints to catch common mistakes and improve your Rust code. Book: https://doc.rust-lang.org/clippy/
opencv-rust - Rust bindings for OpenCV 3 & 4
RustScan - 🤖 The Modern Port Scanner 🤖
rusqlite - Ergonomic bindings to SQLite for Rust
plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely 🦀 📈🚀
crates.io - The Rust package registry
homebrew-macos-cross-toolchains - macOS cross compiler toolchains
overflower - A Rust compiler plugin and support library to annotate overflow behavior