cranelift-jit-demo VS rustc_codegen_cranelift

Compare cranelift-jit-demo vs rustc_codegen_cranelift and see what are their differences.

cranelift-jit-demo

JIT compiler and runtime for a toy language, using Cranelift (by bytecodealliance)

rustc_codegen_cranelift

Cranelift based backend for rustc (by rust-lang)
Our great sponsors
  • WorkOS - The modern identity platform for B2B SaaS
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • SaaSHub - Software Alternatives and Reviews
cranelift-jit-demo rustc_codegen_cranelift
8 44
589 1,404
3.1% 5.6%
3.5 9.7
9 months ago 7 days ago
Rust Rust
Apache License 2.0 Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cranelift-jit-demo

Posts with mentions or reviews of cranelift-jit-demo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-19.
  • Allocating Heap with Cranelift
    3 projects | /r/rust | 19 Jan 2023
    I'm working on a small stack-based programming language. I'm currently at a stage where I'm trying to compile it using Cranelift. Altrough the Cranelift documentation is extensive, I'm lacking a broader picture on how to approach some things like heap-allocations and stack-management. The only example project I found are cranelift-jit-demo and this wonderful post.
  • JITting functions in Rust for runtime performance flexibility
    4 projects | /r/rust | 16 Dec 2022
    First, it's much easier than you think, I swear. I strongly suggest that you start with the cranelift JIT toy language demo, it has everything that you need to get started.
  • We're working on a new WASM/Rust scripting system. Here I'm playing around with a script that changes the day/night cycle.
    5 projects | /r/rust_gamedev | 29 Sep 2022
    Fyi I've checked a few (from here; https://github.com/appcypher/awesome-wasm-langs): - assembly script complier is written is typescript/javascript and in theory could be compiled to wasm, and hence could be embedded, but it is only theory as noone has managed to complete this flow - rust-driver requires the linker and calls it as an external tool to link the rustcore to the user code. without the core lib i could not manage to create anything usable. - zig (somewhat similar to rust): on discord some experr said it cannot be embedded and he see no option/plan for it. - lua: they have lua runtime running in wasm, but no transpiller to wasm I've also checked a few other without any success and closest I coild get was the example language for cranelift (https://github.com/bytecodealliance/cranelift-jit-demo)
  • Rust libraries to build a compiler for my language?
    3 projects | /r/rust | 21 Aug 2022
    JITs are somehow more tricky and differ in the a few points including: a) Codegen is much more time critical. b) JITs must know what's allready generated and what isn't. c) JITs often rely on informations only generated at runtime and must respond to that. See here for a JIT example witten with cranelift: https://github.com/bytecodealliance/cranelift-jit-demo.
  • What is a really cool thing you would want to write in Rust but don't have enough time, energy or bravery for?
    21 projects | /r/rust | 8 Jun 2022
    You could also try Cranelift. The resulting code isn't as optimized as with LLVM, but it's faster and pleasant to use (and is written in Rust).
  • How to write a compiler or interpreter in rust
    8 projects | /r/rust | 26 Dec 2021
    Backend IRs for code generation: - Cranelift (see https://github.com/bytecodealliance/cranelift-jit-demo as well as the messages on the Zulip chat if you get stuck)
  • So about the right way to write an interpreter
    5 projects | /r/rust | 10 May 2021
    As for LLVM, I'm not sure if there are any tutorials but I would really advise writing a bytecode interpreter first, unless you already have some grasp of assembly. However, this repository: https://github.com/bytecodealliance/cranelift-jit-demo is really great for learning cranelift which is essentially an LLVM alternative.

rustc_codegen_cranelift

Posts with mentions or reviews of rustc_codegen_cranelift. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-18.

What are some alternatives?

When comparing cranelift-jit-demo and rustc_codegen_cranelift you can also consider the following projects:

crafting-interpreters-rs - Crafting Interpreters in Rust

wasmtime - A fast and secure runtime for WebAssembly

gccrs - GCC Front-End for Rust

tch-rs - Rust bindings for the C++ api of PyTorch.

sccache - Sccache is a ccache-like tool. It is used as a compiler wrapper and avoids compilation when possible. Sccache has the capability to utilize caching in remote storage environments, including various cloud storage options, or alternatively, in local storage.

mrustc - Alternative rust compiler (re-implementation)

foth - Tutorial-style FORTH implementation written in golang

Fable: F# |> BABEL - F# to JavaScript, TypeScript, Python, Rust and Dart Compiler

lineiform - A meta-JIT library for Rust interpreters

rust-mini-games - Mini games made in Rust

slang-v2 - Simple scripting language interpreter

gdnative - Rust bindings for Godot 3