Our great sponsors
Cppcheck | libuv | |
---|---|---|
11 | 75 | |
5,389 | 23,065 | |
- | 1.3% | |
9.9 | 9.1 | |
3 days ago | 7 days ago | |
C++ | C | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cppcheck
-
Configuring Cppcheck, Cpplint, and JSON Lint
I dedicated Sunday morning to going over the documentation of the linters we use in the project. The goal was to understand all options and use them in the best way for our project. Seeing their manuals side by side was nice because even very similar things are solved differently. Cppcheck is the most configurable and best documented; JSON Lint lies at the other end.
-
Enforcing Memory Safety?
Using infer, someone else exploited null-dereference checks to introduce simple affine types in C++. Cppcheck also checks for null-dereferences. Unfortunately, that approach means that borrow-counting references have a larger sizeof than non-borrow counting references, so optimizing the count away potentially changes the semantics of a program which introduces a whole new way of writing subtly wrong code.
-
Check out my tasks.json for C++ of VScode
Also check out (cppcheck)[https://github.com/danmar/cppcheck] if you want more static analysis
-
What are the must-have tools for any C++ developer?
My browser refuses to open that link. This is better: https://github.com/danmar/cppcheck
-
Awesome Penetration Testing
cppcheck - Extensible C/C++ static analyzer focused on finding bugs.
-
C/C++ pre-commit hooks for static analyzers and linters
and five C/C++ static code analyzers: * clang-tidy * oclint * cppcheck * cpplint (recently added!) * include-what-you-use (recently added!)
-
C Deep
Cppcheck - Static analysis tool. Despite the name, works well with C. GPL-3.0-or-later
libuv
- Epoll: The API that powers the modern internet (2022)
-
APIs in Go with Huma 2.0
I wound up on a different team with pre-existing Python code so temporarily shelved my use of Go for a bit, and we used Sanic (an async Python framework built on top of the excellent uvloop & libuv that also powers Node.js) to build some APIs for live channel management & operations. We hand-wrote our OpenAPI and used it to generate documentation and a CLI, which was an improvement over what was there (or not) before. Other teams used the OpenAPI document to generate SDKs to interact with our service.
- Python Is Easy. Go Is Simple. Simple = Easy
-
Notes: Advanced Node.js Concepts by Stephen Grider
In the source code of the Node.js opensource project, lib folder contains JavaScript code, mostly wrappers over C++ and function definitions. On the contrary, src folder contains C++ implementations of the functions, which pulls dependencies from the V8 project, the libuv project, the zlib project, the llhttp project, and many more - which are all placed at the deps folder.
- A Magia do Event Loop
-
What is Node.js?: A Complete Guide
Node.js is written in C, C++, and JavaScript. The core components of Node.js - the V8 engine and the libuv library - are written in C++ and C, respectively, since these languages provide low-level access to system resources, making them well-suited for building high-performance and efficient applications. JavaScript is mainly used to write the application logic.
-
Using Parallel Processing in Node.js and its Limitations
Well, the single-threaded nature ultimately leads to its biggest downfall. Node.js utilizes a synchronous event loop engineered using Libuv that takes in code from the call stack and executes it.
- io_uring support for libuv – 8x increase in throughput
-
7 Tips to Build Scalable Node.js Applications
Node.js executes JavaScript code in a single-threaded model. However, Node.js can function as a multithreaded framework by utilizing the libuv C library to create hidden threads (see the event loop) which handle I/O operations, and network requests asynchronously. But, CPU-intensive tasks such as image or video processing can block the event loop and prevent subsequent requests from executing, increasing the application's latency.
-
Use io_uring for network I/O
Hat's off for posting this 2 hours after it dropped!
I've been tracking the nest of issues with anticipation! This wasn't linked to https://github.com/libuv/libuv/pull/1947 when it posted, so I didn't see it. Very glad you linked it, thanks!
What are some alternatives?
libevent - Event notification library
Boost.Asio - Asio C++ Library
libev - Full-featured high-performance event loop loosely modelled after libevent
cpplint - Static code checker for C++
tokio-uring - An io_uring backed runtime for Rust
uvw - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!
C++ Actor Framework - An Open Source Implementation of the Actor Model in C++
benchmarks - Some benchmarks of different languages
gcc-poison - gcc-poison
asyncio - asyncio is a c++20 library to write concurrent code using the async/await syntax.
librespot - Open Source Spotify client library
stb - stb single-file public domain libraries for C/C++