rotor VS libunifex

Compare rotor vs libunifex and see what are their differences.

rotor

Event loop friendly C++ actor micro-framework, supervisable (by basiliscos)

libunifex

Unified Executors (by facebookexperimental)
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rotor libunifex
8 22
321 1,342
- 2.8%
8.7 7.8
1 day ago 8 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rotor

Posts with mentions or reviews of rotor. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-02.
  • OpenMP on heterogenous CPUs
    1 project | /r/cpp | 19 Jan 2023
    If your architecture fits into inter-process messaging, i.e. spawn threads which do similar or different tasks and inform each other via messages, try to use actor framework, i.e. rotor (disclaimer: I'm the author). If there is a need to expand messaging even more, i.e. across the network, you can try to use caf, which provides that facility out of the box.
  • Multiplayer, multithreading, and an actor model in C++
    3 projects | /r/cpp | 2 Jan 2023
    What you achieved, is handlers decoupling, i.e. when one handler knows nothing about other handler, which leads to good application testability. However, with standard promise/future bases messaging, if performance matters (and it usually does, otherwise why use C++?), i doubt that your implementation overwhelms the performance of specialized actor libraries, like sobjectizer ("batteries included" actors toolbox) or rotor (DIY-like actor constructor set; disclaimer: I'm the author of it).
  • C++ Show and Tell - July 2022
    20 projects | /r/cpp | 2 Jul 2022
  • Embedded Linux libraries/frameworks
    2 projects | /r/embedded | 30 Jun 2022
    I have been reading the documents from Boost.fibre and Boost.Signals2 which I could use, maybe ASIO for async. I also checked ZeroMQ (this seems to be more or less "only" for networking), Copper and Rotor. If this were just a simple MCU project I would just take the FreeRTOS and would have everything I need. Now I'm just lost how to structure my code / how to realize my main loop.
  • rotor, Erlang-inpired C++ microframework with supervising capabilities
    1 project | /r/erlang | 20 Feb 2022
    I would like to present my project rotor, which is event loop friendly C++ actor micro framework with Erlang-like microframework with supervising capabilities.
  • What are some candidate libraries for inter-thread communication like message boxes or event systems?
    15 projects | /r/cpp | 11 Jan 2022
    rotor actor library (I'm the author) was designed to solve similar problem, which I named "actor intrusiveness", when almost every piece of code should be written in form of actor, and, the working threads, which spin actors, are out of your control.
  • Light Actor Concurrency Framework for C++
    2 projects | /r/cpp | 13 Oct 2021
    PS. I'm the author of rotor framework )
  • Sender and Receiver implementations
    4 projects | /r/cpp | 25 Jul 2021
    May be actor frameworks like caf, sobjectizer or rotor is something, that you are looking for.

libunifex

Posts with mentions or reviews of libunifex. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-23.
  • Comparing asio to unifex
    2 projects | /r/cpp | 23 Jun 2023
    I'm curious what led you to this conclusion. If you ran into scalability issues with its static_thread_pool, then that's a known issue. If it's something else, the authors (of which I'm one) would love to know.
  • How does one actually build a C++ project
    3 projects | /r/cpp_questions | 26 May 2023
    Instead of calling add_executable you will call add_library. Here is a (only moderately complicated) production example of a library that can be built standalone (along with tests and example executables), or as a subproject, where it builds only the library
  • How to write networking code now that will be easiest to adapt to the upcoming standard?
    2 projects | /r/cpp | 22 May 2023
    My original thought was to build my DDS implementation on top of libunifex in anticipation for standardization: https://github.com/facebookexperimental/libunifex
  • Executors/libunifex example project
    1 project | /r/Cplusplus | 10 Oct 2022
    I'm trying to understand how to work with the proposed executors in a project, but after watching Eric Niebler's cppcon talks (https://youtu.be/xLboNIf7BTg) and looking at the libunifex examples (https://github.com/facebookexperimental/libunifex/tree/main/examples) I still have a hard time wrapping my head around how to employ the sender/receiver pattern in a larger project.
  • Async/Await pattern in C++
    3 projects | /r/cpp_questions | 19 Jul 2022
    You have coroutines in C++20 but there is also the executives proposal that's making it's way into C++23 that is available as a library under the name unifex that only requires C++14
  • Using Asio for asynchronous gRPC clients and servers
    3 projects | /r/cpp | 6 Jun 2022
    Asio-grpc makes exactly that possible by providing an Asio execution_context compatible interface to the CompletionQueue. It supports all types of RPCs (including generic ones), completion tokens, cancellation, as well as libunifex sender/receiver (if you want to try out what might become std::execution). The latest release (v1.7.0) also introduced a GrpcStream class for writing Rust/Golang select-style code.
  • My thoughts and dreams about a standard user-space I/O scheduler
    4 projects | /r/cpp | 28 Apr 2022
    P2300: they are trying to standardize facebookexperimental/libunifex
  • "C++ makes it harder to shoot yourself, but when you do it blows your whole leg off"
    4 projects | /r/ProgrammerHumor | 18 Feb 2022
    All the network handling for Instagram and all other Meta apps on all platforms is handled by their own C++ library https://github.com/facebookexperimental/libunifex.
  • State of the art for CPOs (customization points) in C++?
    2 projects | /r/cpp | 3 Dec 2021
    This. I'd also like to mention libunifex. It's entirely based on tag_invoke and is a testament as to how much power it actually provides. On the other hand, it also proves how cumbersome it is to define CPOs with tag_invoke. But IMO it's a lot better than anything else anyone has ever created, and users usually don't need to define new CPOs, only library writers do, so there's that.
  • Why do we need networking, executors, linear algebra, etc in the Standard Library?
    2 projects | /r/cpp | 28 Nov 2021
    A work in progress implementation of the library: https://github.com/facebookexperimental/libunifex

What are some alternatives?

When comparing rotor and libunifex you can also consider the following projects:

C++ Actor Framework - An Open Source Implementation of the Actor Model in C++

cppcoro - A library of C++ coroutine abstractions for the coroutines TS

Boost.Asio - Asio C++ Library

concurrencpp - Modern concurrency for C++. Tasks, executors, timers and C++20 coroutines to rule them all

libuv - Cross-platform asynchronous I/O

Taskflow - A General-purpose Parallel and Heterogeneous Task Programming System

Dasynq - Thread-safe cross-platform event loop library in C++

Restbed - Corvusoft's Restbed framework brings asynchronous RESTful functionality to C++14 applications.

uvw - Header-only, event based, tiny and easy to use libuv wrapper in modern C++ - now available as also shared/static library!

corrade - C++11 multiplatform utility library

sobjectizer - An implementation of Actor, Publish-Subscribe, and CSP models in one rather small C++ framework. With performance, quality, and stability proved by years in the production.

Boost.Beast - HTTP and WebSocket built on Boost.Asio in C++11