countwords
leocad
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countwords | leocad | |
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43 | 30 | |
209 | 2,371 | |
- | - | |
5.9 | 8.8 | |
about 2 years ago | 11 days ago | |
Rust | C++ | |
MIT License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
countwords
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How fast is really ASP.NET Core?
"dang, I didn't know that was 50x faster than the idiomatic way" or "hey, I didn't know that this implementation in the stdlib prioritized this over that and made this so slow, that's interesting" -- .e.g, there's some kinda neat language details to be found in something like Ben Hoyt's community word count benchmarks repo and 'simple' vs 'optimal' code: https://github.com/benhoyt/countwords
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Correct name for word matching problem
It benchmarks programs that count the total number of unique words in some input. It's not exactly equivalent to your problem, but it's similarish. All of the programs used some kind of hash map for lookups, but I contributed a program that used a trie. Its performance in my experience varies depending on the CPU interestingly enough. On my old CPU (i7-6900K) it was a little slower, but on my new cpu (i9-12900KS) it was faster.
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Performance comparison: counting words in Python, C/C++, Awk, Rust, and more
Why not read the source code? :-)
I wrote comments explaining things: https://github.com/benhoyt/countwords/blob/8553c8f600c40a462...
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do you guys prefer functional programming style when using rust?
My own code example of a drastic speed up (~25%) simply replacing a couple of for loops with iters: https://github.com/benhoyt/countwords/pull/115
- Ripen scripting engine (Similar to RetroForth, but tiny)
- Performance comparison: counting words in Python, Go, C++, C, AWK, Forth, and Rust
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The difference between Go and Rust
And yet Go was faster than Rust in a simple app that count words: https://benhoyt.com/writings/count-words/
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How to Rapidly Improve at Any Programming Language
> but the performance profiles & characteristics that we must know about in order to make a choice on which tool to use. And it shouldn't be that each user has to figure it out on their own, dig into PR's or whatever.
That's an interesting take – I like the idea of a catalog of standard tasks with implementations in several languages as well as their performance characteristics. I suppose Rosetta Code gets the ball rolling with this, but it's missing some performance metrics. It reminds me of [Ben Hoyt's piece](https://benhoyt.com/writings/count-words/) on counting unique words in the KJV Bible in different languages.
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Faster string keyed maps in Go
This article shows that map lookups can be optimized by using the (unintuitive) pattern:
- Go beats out several top languages including Rust in this performance matchup
leocad
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Lego violates GPL by keep Blender-based BrickLink Studio source closed
For an alternative have a look to LeoCAD:
- compatible with the LDraw Standard (used by BrinkLink Studio & LEGO Digital Designer)
- work on Windows, Mac & Linux
- GPL 2
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Lego X-Wing Taking Off
This is a short animation of a Lego Star Wars X-Wing taking off. I built the models using LeoCAD, and then exported them from there into Blender 3.4. The Lego material was made by me (you can download it here). Textures are from AmbientCG, and the HDRI is from Poly Haven. This render was my first time using Natron for some compositing. The animation was rendered at 1080p with 1024 samples.
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Today I found a LEGO Tux (and had to buy it for 15€)
Your Version 2.0: Install LeoCad and design a better version for free: https://www.leocad.org/
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Is there any stl for Lego minifigure parts?
Can you just export a minifig from LeoCAD
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3D modeling for 10 year old
I thought the same at first but nope, it’s definitely called LeoCAD: https://www.leocad.org/
- Lego militärbas del 1
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Lego San Francisco
This is a Lego Architecture model of San Francisco. I built the model using LeoCAD, and then exported it into Blender 3.3. I did a bit of geometry cleanup so I could subdivide and bevel the edges of some pieces. I made the Lego material myself (you can download it here). Most of the textures are from AmbientCG. The scene is lit by an HDRI from Poly Haven. Rendered at 4k with 4096 samples. I normally use the undenoised (non-denoised? adenoised? noiseful?) renders as the main ones, but because this is an interior scene, I used the denoised versions. For the undenoised renders, as well as scene views and the compositing setup, check out whocompute.com/img/62a9f8
- LPT: The official LEGO website has a section where you can freely download instructions for any set they've ever made
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Lego Star Wars X-Wing in Cycles
A Lego X-Wing I made. I built the model in LeoCAD, so all the parts are from there. It is based on Lego set #75218, with some modifications as not all the parts in the set were available in the parts library. I exported it, and did some geometry cleanup so I could bevel the edges of the pieces. The material was made by me, with scratch and fingerprint textures from AmbientCG. Lighting was done by 3 area lamps and a sun lamp. I rendered it at 8192 samples. I didn't denoise it because I thought it looked better with a little grain. Denoised and uncomposited versions are available on my website: https://whocompute.com/img/9cfd85 Feedback is welcome.
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Create MOC instructions
LeoCAD https://www.leocad.org/
What are some alternatives?
CPython - The Python programming language
LibreCAD - LibreCAD is a cross-platform 2D CAD program written in C++17. It can read DXF/DWG files and can write DXF/PDF/SVG files. It supports point/line/circle/ellipse/parabola/spline primitives. The user interface is highly customizable, and has dozens of translations.
coreutils - upstream mirror
qcad - QCAD - The Open Source 2D CAD. QCAD is a cross-platform CAD solution for Windows, macOS and Linux. It supports the DXF format and optionally the DWG format (through a proprietary plugin).
llfio - P1031 low level file i/o and filesystem library for the C++ standard
wyhash - The FASTEST QUALITY hash function, random number generators (PRNG) and hash map.
parallel-hashmap - A family of header-only, very fast and memory-friendly hashmap and btree containers.
lpub3d - An LDraw™ editor for LEGO® style digital building instructions.
securitytxt.org - Static website for security.txt.
spike-tools - Utilities for experimenting with Lego Spike Hub
abseil-cpp - Abseil Common Libraries (C++)
meshlab - The open source mesh processing system