conjure VS kaboom.js

Compare conjure vs kaboom.js and see what are their differences.

conjure

Interactive evaluation for Neovim (Clojure, Fennel, Janet, Racket, Hy, MIT Scheme, Guile, Python and more!) (by Olical)
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conjure kaboom.js
70 26
1,609 2,474
- 3.4%
8.5 9.1
2 days ago 9 days ago
Fennel TypeScript
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

conjure

Posts with mentions or reviews of conjure. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-06.

kaboom.js

Posts with mentions or reviews of kaboom.js. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-17.

What are some alternatives?

When comparing conjure and kaboom.js you can also consider the following projects:

cider-nrepl - A collection of nREPL middleware to enhance Clojure editors with common functionality like definition lookup, code completion, etc.

Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]

vim-scriptease - scriptease.vim: A Vim plugin for Vim plugins

play - The easiest way to start coding games and graphics projects in Python

vimspector - vimspector - A multi-language debugging system for Vim

matter-js - a 2D rigid body physics engine for the web ▲● β– 

rebel-readline - Terminal readline library for Clojure dialects

impact - HTML5 Game Engine

aniseed - Neovim configuration and plugins in Fennel (Lisp compiled to Lua)

processing - Source code for the Processing Core and Development Environment (PDE)

denops.vim - 🐜 An ecosystem of Vim/Neovim which allows developers to write cross-platform plugins in Deno

melonJS - a fresh, modern & lightweight HTML5 game engine