cond VS lens-tutorial

Compare cond vs lens-tutorial and see what are their differences.

cond

Basic conditional operators with monadic variants. (by erratic-pattern)

lens-tutorial

The missing tutorial module for the lens library (by Gabriella439)
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cond lens-tutorial
0 0
8 81
- -
3.2 0.0
6 months ago 4 months ago
Haskell Haskell
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

cond

Posts with mentions or reviews of cond. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning cond yet.
Tracking mentions began in Dec 2020.

lens-tutorial

Posts with mentions or reviews of lens-tutorial. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning lens-tutorial yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing cond and lens-tutorial you can also consider the following projects:

freer-simple - A friendly effect system for Haskell

mmorph - Monad morphisms

errorcall-eq-instance

effect-monad - Provides 'graded monads' and 'parameterised monads' to Haskell, enabling fine-grained reasoning about effects.

cloud-haskell - This is an umbrella development repository for Cloud Haskell

parallel - a library for parallel programming

funflow - Functional workflows

rio-orphans - A standard library for Haskell

mtl - The Monad Transformer Library

auto - Haskell DSL and platform providing denotational, compositional api for discrete-step, locally stateful, interactive programs, games & automations. http://hackage.haskell.org/package/auto

recursion-schemes - Generalized bananas, lenses and barbed wire

deepseq - Deep evaluation of data structures