conan-center-index
libpq
Our great sponsors
conan-center-index | libpq | |
---|---|---|
40 | 1 | |
876 | 0 | |
1.6% | - | |
10.0 | 3.7 | |
5 days ago | 4 months ago | |
Python | C | |
MIT License | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
conan-center-index
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Looking for projects to contribute to
https://github.com/conan-io/conan-center-index there's 200+ PR that need reviewing :) we add community reviewers fairly often
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Conan package manager completely broken after 2.0 release
As for ffmpeg it was last updated 10 days ago https://github.com/conan-io/conan-center-index/commits/master/recipes/ffmpeg/all :)
Indeed others in your situation have chosen to remain a bit longer on Conan 1.x - rest assured, every single pull request in Conan Center still requires full compatibility with Conan 1.x. u/miss_minutes, I'm surprised to hear that downgrading to the latest stable 1.x version has caused issues for you. I'd be very interested in learning about this so that we can help, please feel free to open an issue in GitHub with more details at https://github.com/conan-io/conan-center-index/issues/new/choose, and tag me @jcar87, and we'll gladly look into this.
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PcapPlusPlus in Conan 2.0
https://github.com/conan-io/conan-center-index if you want to contribute migration of that recipes that would be amazing
This is a more complicated recipe https://github.com/conan-io/conan-center-index/blob/master/recipes/pcapplusplus/all/conanfile.py
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Compiling CrowCPP on Windows and about to kms
It's available in Conan too https://github.com/conan-io/conan-center-index/tree/master/recipes/crowcpp-crow though it's not well maintained so no promises if it's working
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Conan 2.0, the new version of the open-source C and C++ package manager
This post on github contains a list of packages supported by conan 2.0, its also kept up to date https://github.com/conan-io/conan-center-index/discussions/16196
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C++ Is Incredible
2) Go to https://conan.io/center/ and search for nlohmann, click the first hit.
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What would you change about C++? How would you improve it, and what do you hate about it?
I hope CMake and conan continue to be adopted by more CPP developers. But the future will tell.
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Is there a timeline for when Boost 1.81 will be added to Conan Center or vpkg's repository?
https://github.com/conan-io/conan-center-index/pull/14888 seems to be mostly green, still computing some configurations, reviews might be a bit slower these holidays days, but I guess it will be there next week.
libpq
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Build2 seems to have the right idea.
Scattered files: In CMake, it's quite common for the build script to be split over multiple files. Most commonly it's a top-level CMakeLists.txt, then another for each subdirectory (often corresponding to a target), plus some utilities in a cmake/ subdirectory. But that is nothing compared to build2. Just look at the build script repo for libpq. What on earth is going on? There are a few top-level files, plus a submodule for the upstream (fair enough), but then absolutely heaps of subdirectories mirroring pq directories, plus softlinks into the upstream submodule. There are others that actually look worse to me but I don't feel comfortable linking to them because I'm not sure what's going on!
What are some alternatives?
Vcpkg - C++ Library Manager for Windows, Linux, and MacOS
VulkanExamples - Examples and demos for the Vulkan C++ API
cmake-init-vcpkg-example - cmake-init generated executable project with vcpkg integration
C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.
neuronika - Tensors and dynamic neural networks in pure Rust.
cmake-init-clang-on-windows - Using LLVM Clang on Windows with CMake
std-simd - std::experimental::simd for GCC [ISO/IEC TS 19570:2018]
steam-runtime - A runtime environment for Steam applications
spdlog - build2 package of the spdlog library
pkgconf - package compiler and linker metadata toolkit
glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.