component-model VS wasm3

Compare component-model vs wasm3 and see what are their differences.

component-model

Repository for design and specification of the Component Model (by WebAssembly)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
component-model wasm3
33 39
827 6,980
6.5% 1.4%
8.2 7.1
4 days ago 19 days ago
Python C
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

component-model

Posts with mentions or reviews of component-model. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-13.
  • Tree-shaking, the horticulturally misguided algorithm
    6 projects | news.ycombinator.com | 13 Apr 2024
    I don't think that's a very good goal. Jettisoning the DOM means jettisoning accessibility and being able to leverage everything that the browser gives you out-of-the-box. You have to render to a canvas and build everything from scratch. I think Wasm is great for supplementing a JS app, not replacing it (e.g. using a Wasm module to do some calculations in a Worker). I like to use the right tool for the job, and trying to use something other than JS to build a web app just seems a little janky to me.

    At one point, there was a Host Bindings proposal that would enable you to do DOM manipulation (it looks like it was archived and moved to the Component Model spec [1]). That would probably be the ideal way to avoid as much JS as possible. However, browser vendors have been heavily optimizing their JS runtimes, and in some cases, Wasm may actually be slower than JS.

    I've been following Wasm's progress for several years, which has been slow, but steady. Ironically, I think the web is actually the worst place to use it. There's so much cool non-web stuff being done with it and I'm more interested to see where that goes.

    [1] https://github.com/WebAssembly/component-model?tab=readme-ov...

  • 3D and 2D: Testing out my cross-platform graphics engine
    17 projects | news.ycombinator.com | 2 Apr 2024
    Well the great thing about WebAssembly is that you can port QT or anything else to be at a layer below -- thanks to WebAssembly Interface Types[0] and the Component Model specification that works underneath that.

    To over-simplify, the Component Model manages language interop, and WIT constrains the boundaries with interfaces.

    IMO the problem here is defining a 90% solution for most window, tab, button, etc management, then building embeddings in QT, Flutter/Skia, and other lower level engines. Getting a good cross-platform way of doing data passing, triggering re-renders, serializing window state is probably the meat of the interesting work.

    On top of that, you really need great UX. This is normally where projects fall short -- why should I use this solution instead of something like Tauri[2] which is excellent or Electron?

    [0]: https://github.com/WebAssembly/component-model/blob/main/des...

    [1]: https://github.com/WebAssembly/component-model/blob/main/des...

    [2]: https://tauri.app/

  • Missing the Point of WebAssembly
    2 projects | news.ycombinator.com | 9 Jan 2024
    While I don't necessarily agree with the unnecessary, unsupported casual, & cheap contempt culture here ("unshackle the web from the mess that is JavaScript", "places that don't really need these problems to be solved")...

    WebAssembly component-model is being developed to allow referring to and passing complex objects between different modules and the outside world, by establishing WebAssembly Interface Types (WIT). It's basically a ABI layer for wasm. This is a pre-requisite for host-object bridging, bringing in things like DOM elements.

    Long running effort, but it's hard work and there's just not that many hands available for this deep work. Some assorted links with more: https://github.com/WebAssembly/component-model https://www.fermyon.com/blog/webassembly-component-model https://thenewstack.io/can-webassembly-get-its-act-together-...

    It's just hard work, it's happening. And I think the advantages Andy talks to here illuminate very real reasons why this tech can be useful broadly. The ability to have plugins to a system that can be safely sandboxed is a huge win. That it's in any language allows much wider ecosystem of interests to participate, versus everyone interested in extending your work also having to be a java or c++ or rust developer.

  • Steel – An embedded scheme interpreter in Rust
    13 projects | news.ycombinator.com | 3 Dec 2023
    A. Sure, but it isn't sufficiently beneficial for the cost.

    B. WebAssembly is immature for developing a plugin system because of the lack of a sufficient ABI: https://github.com/WebAssembly/component-model

    C. There aren't any other languages that meet the criteria. Lua was a no-go from the start. The maintainers did not like the language, and it necessitated adding more C code to Helix which could complicate building even further. https://github.com/helix-editor/helix/discussions/3806#discu...

  • Bring garbage collected programming languages efficiently to WebAssembly
    16 projects | news.ycombinator.com | 3 Nov 2023
    AFAIK GC is irrelevant for "direct DOM access", you would rather want to hop into the following rabbit hole:

    - reference types: https://github.com/WebAssembly/reference-types/blob/master/p...

    - interface types (inactive): https://github.com/WebAssembly/interface-types/blob/main/pro...

    - component model: https://github.com/WebAssembly/component-model

    If this looks like a mess, that's because it is. Compared to that, the current solution to go through a Javascript shim doesn't look too bad IMHO.

  • Rust Is Surging Ahead in WebAssembly (For Now)
    2 projects | news.ycombinator.com | 19 Oct 2023
    The wasm idl (called WIT) is actively being worked on here: https://github.com/WebAssembly/component-model/blob/main/des...

    Being able to access DOM is definitely an objective. It's just taking a lot longer than folks guessed to build a modular wasm ABI.

  • Reaching the Unix Philosophy's Logical Extreme with WebAssembly
    6 projects | news.ycombinator.com | 28 Aug 2023
    The WASM Component Model

    https://github.com/WebAssembly/component-model

  • WASI: WebAssembly System Interface
    6 projects | news.ycombinator.com | 5 Aug 2023
  • Introducing - Wasmer Runtime 4.0
    3 projects | /r/rust | 22 Jun 2023
    Take a look at the python abi to see what the structure looks like for calling into components https://github.com/WebAssembly/component-model/tree/main/design/mvp/canonical-abi
  • How WebAssembly Is Eating the Database
    1 project | news.ycombinator.com | 23 May 2023

wasm3

Posts with mentions or reviews of wasm3. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-08.
  • Show HN: Mutable.ai – Turn your codebase into a Wiki
    14 projects | news.ycombinator.com | 8 Jan 2024
    As long as this is happening, might as well try some of my favorites: https://github.com/wasm3/wasm3, https://github.com/WebAssembly/wabt, https://github.com/bytecodealliance/wasmtime
  • Russians destroyed house of Wasm3 maintainer, the project on minimal maintenance
    1 project | news.ycombinator.com | 19 Dec 2023
  • Wam3 maintainers house blown up
    1 project | news.ycombinator.com | 18 Dec 2023
  • Wasm3 entering a minimal maintenance phase
    2 projects | news.ycombinator.com | 18 Dec 2023
    This means that newly created wasm blobs will stop being able to run in wasm3.

    On a side note, I can't help feeling sorry for the people that advocate for C over C++ when I see commits like https://github.com/wasm3/wasm3/commit/121575febe8aa1b544fbcb...

  • DeviceScript: TypeScript for Tiny IoT Devices
    6 projects | news.ycombinator.com | 24 May 2023
    It can, wasm3 is a wasm interpretor ported to a lot of bare metal microcontrollers: https://github.com/wasm3/wasm3
  • Towards a modern Web stack (by Ian Hickson, author of the HTML5 spec and current Flutter tech lead)
    2 projects | /r/rust | 5 Feb 2023
    On other benchmarks I'm seeing numbers closer to 20% slower, e.g. https://github.com/wasm3/wasm3/blob/main/docs/Performance.md and https://github.com/second-state/wasm32-wasi-benchmark. It's numerical code, which is the best case scenario for a native binary. It's much closer on an average web app or server workload, e.g. https://krausest.github.io/js-framework-benchmark/current.html - you can find WASM frameworks that beat most JS frameworks on there, but that is not as impressive considering the state of the JS ecosystem. Overall, it's already under 50%, and there is still plenty of room for improvement.
  • Show HN: I wrote a WebAssembly Interpreter and Toolkit in C
    6 projects | news.ycombinator.com | 9 Jan 2023
    Can miniwasm share memory with the host? wasm3 doesn't allow this[1] and requires you to allocate VM memory and pass it to the host, but that has several downsides (some buffers come from external sources so this requires a memcpy; the VM memory location isn't stable so you can't store a pointer to it on the host; etc.).

    I'm really interested in a fast interpreter-only Wasm VM that can allow the host to share some of its memory with the VM.

    [1]: https://github.com/wasm3/wasm3/issues/114

  • The Pine Formula
    4 projects | news.ycombinator.com | 3 Aug 2022
    > This product family will never run Linux, as developers will need to develop a new firmware from scratch. This is obviously not a problem for the earbuds, but a big limitation for the player

    Perhaps not Linux, but I suspect there would be a place here for a Unix-like platform that feels familiar. If for example we could get wide-adoption of something like the JVM or wasm3 [0] on these platforms, code could become quite portable, despite wildly different architectures.

    For example, Apache's NuttX [1] (that I first learned from Lupyuen, a guy making great progress working with Pine64 products).

    > Processing wise, this chip is well sufficient for TWS headphones, but very inadequate for an audio player. It will not drive a good screen, it nor run high-resolution flacs or (probably?) support a high-quality, high-bandwidth codec. In fact, a first generation iPod Nano (retailing for $149 in 2006) had 16MB RAM, so over 16 times what the PinePod would offer. In fact, even the features of any custom firmware are limited from so little memory

    I wouldn't call it time just yet. Displays can be interacted with intelligently (to reduce pixel bandwidth) and ultra high quality audio codecs offer diminishing returns, especially when you don't have a DAC or headphones to make the most of them.

    My advice to Pine64 would be this:

    1. Consolidate your product lines. The Pinebook is just a slower Pinebook Pro, just go with the Pinebook Pro. The PineTab is just a Pinebook without the keyboard, again I would consolidate this with the Pinebook Pro and just make the keyboard detachable.

    2. The SBCs should just go straight into the device, thus creating a clear upgrade path for future products. If you want a PineBook Pro running Quartz, just swap the boards (of course with daughter boards for USB expansion, display driver, power, etc).

    3. Don't be afraid to kill off products. The Pinebook and PineTab have never seen a new release. The PinePhone appears to be taking a back seat to the PinePhone Pro. The PineCube is basically DoA due to the processing power struggling to process the camera image.

    More generally, try to do fewer things, but do them well.

    [0] https://github.com/wasm3/wasm3

    [1] https://nuttx.apache.org/docs/latest/

    [2] https://lupyuen.github.io/articles/sensor

  • Take More Screenshots
    24 projects | news.ycombinator.com | 24 Jul 2022
    I think SIMD was a distraction to our conversation, most code doesn't use it and in the future the length agnostic, flexible vectors; https://github.com/WebAssembly/flexible-vectors/blob/master/... are a better solution. They are a lot like RVV; https://github.com/riscv/riscv-v-spec, research around vector processing is why RISC-V exists in the first place!

    I was trying to find the smallest Rust Wasm interpreters I could find, I should have read the source first, I only really use wasmtime, but this one looks very interesting, zero deps, zero unsafe.

    16.5kloc of Rust https://github.com/rhysd/wain

    The most complete wasm env for small devices is wasm3

    20kloc of C https://github.com/wasm3/wasm3

    I get what you are saying as to be so small that there isn't a place of bugs to hide.

    > β€œThere are two ways of constructing a software design: One way is to make it so simple that there are obviously no deficiencies, and the other way is to make it so complicated that there are no obvious deficiencies. The first method is far more difficult.” CAR Hoare

    Even a 100 line program can't be guaranteed to be free of bugs. These programs need embedded tests to ensure that the layer below them is functioning as intended. They cannot and should not run open loop. Speaking of 300+ reimplementations, I am sure that RISC-V has already exceeded that. The smallest readable implementation is like 200 lines of code; https://github.com/BrunoLevy/learn-fpga/blob/master/FemtoRV/...

    I don't think Wasm suffers from the base extension issue you bring up. It will get larger, but 1.0 has the right algebraic properties to be useful forever. Wasm does require an environment, for archival purposes that environment should be written in Wasm, with api for instantiating more envs passed into the first env. There are two solutions to the Wasm generating and calling Wasm problem. First would be a trampoline, where one returns Wasm from the first Wasm program which is then re-instantiated by the outer env. The other would be to pass in the api to create new Wasm envs over existing memory buffers.

    See, https://copy.sh/v86/

    MS-DOS, NES or C64 are useful for archival purposes because they are dead, frozen in time along with a large corpus of software. But there is a ton of complexity in implementing those systems with enough fidelity to run software.

    Lua, Typed Assembly; https://en.wikipedia.org/wiki/Typed_assembly_language and Sector Lisp; https://github.com/jart/sectorlisp seem to have the right minimalism and compactness for archival purposes. Maybe it is sectorlisp+rv32+wasm.

    If there are directions you would like Wasm to go, I really recommend attending the Wasm CG meetings.

    https://github.com/WebAssembly/meetings

    When it comes to an archival system, I'd like it to be able to run anything from an era, not just specially crafted binaries. I think Wasm meets that goal.

    https://gist.github.com/dabeaz/7d8838b54dba5006c58a40fc28da9...

  • `wasm32-wasi` support added to Tokio
    16 projects | /r/rust | 18 Jul 2022
    It allows WebAssembly to be programs which are run using a runtime on the command line, like Wasmtime, Wasmer, Wasm3, etc. Sometimes, you want to have a program which acts like a server, in that it can receive connections and send responses. This is what the patch for Tokio does.

What are some alternatives?

When comparing component-model and wasm3 you can also consider the following projects:

wit-bindgen - A language binding generator for WebAssembly interface types

wasmer - πŸš€ The leading Wasm Runtime supporting WASIX, WASI and Emscripten

bartholomew - The Micro-CMS for WebAssembly and Spin

wasm-micro-runtime - WebAssembly Micro Runtime (WAMR)

spin - Spin is the open source developer tool for building and running serverless applications powered by WebAssembly.

wasmtime - A fast and secure runtime for WebAssembly

esp32-snippets - Sample ESP32 snippets and code fragments

spec - WebAssembly specification, reference interpreter, and test suite.

stm32f103-example - A tiny example project for the STM32F103

proposals - Tracking WebAssembly proposals

esp32-homekit - ESP-32 implementation of Apple Homekit Accessory Protocol(HAP)