codeworld VS reanimate

Compare codeworld vs reanimate and see what are their differences.

reanimate

Haskell library for building declarative animations based on SVG graphics (by reanimate)
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codeworld reanimate
14 14
1,237 1,101
0.0% 0.5%
0.0 0.0
about 1 year ago 4 months ago
Haskell Haskell
Apache License 2.0 LicenseRef-PublicDomain
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

codeworld

Posts with mentions or reviews of codeworld. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-13.

reanimate

Posts with mentions or reviews of reanimate. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-05.

What are some alternatives?

When comparing codeworld and reanimate you can also consider the following projects:

Cabal - Official upstream development repository for Cabal and cabal-install

manim - Animation engine for explanatory math videos

dune - A composable build system for OCaml.

brick - A declarative Unix terminal UI library written in Haskell

scratchjr - With ScratchJr, young children (ages 5-7) can program their own interactive stories and games.

plot-light - A lightweight plotting library, exporting to SVG

sdl2-snake - An example application for sdl2.

OpenGL - Haskell bindings to OpenGL

haskell-template

Vulkan - Haskell bindings to Vulkan (see https://www.khronos.org/vulkan)

hack-assembler - A Hack assembler in OCaml. A program that translates assembly code for the Hack computer into its binary representation.

manim - A community-maintained Python framework for creating mathematical animations.