codeworld
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codeworld | awesome-awesomeness | |
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14 | 11 | |
1,237 | 31,240 | |
0.0% | - | |
0.0 | 0.0 | |
about 1 year ago | 3 months ago | |
Haskell | Ruby | |
Apache License 2.0 | - |
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codeworld
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Pedagogical Downsides of Haskell
Code World[1] is a great project that addresses a number of the problems from the article, with an eye towards using Haskell to teach children basic math and programming simultaneously. Code World directly addresses a number of the obstacles outlined in this article:
1. Using an online editor with a rich built-in library removes any toolchain problems.
2. A custom standard library simplifies pedagogically unnecessary details like Foldable
3. The custom standard library also avoids currying (f(a, b) for functions rather than f a b)
4. Custom error messages improve the feedback students get from the compiler
I would highly recommend Code World to anybody looking to teach programming with Haskell. If you want to teach Haskell in a way that fits the existing ecosystem, it's also possible to run Code World without the custom standard library[2].
[1]: https://code.world/#
[2]: https://code.world/haskell#
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What programming language should i learn to code games.
Alternatively, I'm a big fan of https://code.world which is specifically geared towards learners who want to work up to making simple games. It's kind of a toy, but imo resembles a "real" programming language a lot more than other educational programming languages
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Ask HN: It's 2022. Where should I direct the youths to learn about programming?
Loose connection, but made me remember https://code.world/ uses a Haskell-like functional language to define still pictures, animations, or even games.
- My kid loves computers. I would like him to start programming, just for fun to see if it is something for him. But how to start, what type of programming language that is appealing. Books? I mean, we can start with Lisp, but how long will attention hold? Please advise, thanks.
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Game
I second gloss! It's a bit limited (no sound, fonts, nor even text centering, but you do have support for vector and bitmap graphics, color manipulation, mouse, keyboard, and animations), but it's so, so easy to use that I not only recommend it (or the similar Code World) for anybody's first game, I still use it for my newer games.
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Looking for help making a simple game in Haskell
Try https://code.world/
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Functional Programming in OCaml
Two that I can think of:
- Bootstrap teaches a toned-down version of Racket (i.e. Scheme): https://bootstrapworld.org/materials/spring2021/en-us/course... . It's taught in some schools as well as a comp sci curriculum.
- https://code.world/ teaches using a toned-down version of Haskell. To my knowledge it's not used in schools.
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Why I Support the Haskell Foundation
I had the silly 'fromString' error you get when using RebindableSyntax but had forgotten what to do next. Quick Google search and I hit on codeworld #59.
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Hmmmmmmmmmmmmmmmmmmmmmm (SI is an AND gate, SAU is an OR gate)
That's a matter of tooling and environment. You can have a look at examples of drawing animations with physics simulation and user input at https://code.world. It's pure Haskell code without any scary abstractions, just functions from state to the next state.
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Safe Haskell?
I'm not a user myself, but I understand Lambdabot and mueval depend on it. More generally, anything that executes Haskell code supplied by untrusted users would fit the bill. I don't know if CodeWorld for example allows user-supplied modules, but if it did they'd have to be Safe.
awesome-awesomeness
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Postgres Locks Explorer
This is very cool, thank you. You should add this to https://github.com/bayandin/awesome-awesomeness
(See how annoying that is? Do it yourself, or don't say anything.)
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Certified 100% AI-Free Organic content
https://github.com/bayandin/awesome-awesomeness
"Help compare Comment and Annotation services: moderation, spam, notifications, configurability"
- AI Art Tools and Resources in One Place
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Awesome Security Newsletters
Just google "github awesome awesome" https://github.com/bayandin/awesome-awesomeness
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Ask HN: It's 2022. Where should I direct the youths to learn about programming?
Rather than making him learn a language to build tool, let him figure out how the "social" side of the tech sector works by allowing to tool makers to explain the tools. There are lists like this on github. He doesn't have to be a computer hacker to get in to the industry.
https://github.com/bayandin/awesome-awesomeness
https://github.com/sindresorhus/awesome
Also, there is always nocode/lowcode solutions he can put together.
https://github.com/kairichard/awesome-nocode-lowcode
- TUIs
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Starting out with a Typescript role, any killer library recommendations I should know about?
I would recommend you to check this link out awesome-awesomeness it helped with not only for Typescript
- Hablanos sobre tu/s tecnología/s
- Awesome Awesomeness - A curated list of amazingly awesome curated lists. It includes awesome lists for many software-related topics [free] [website] [@all]
- Awesome Awesomeness - A curated list of amazingly awesome awesomeness. It includes awesome resources for many software-related topics [free] [website] [@all]
What are some alternatives?
Cabal - Official upstream development repository for Cabal and cabal-install
TerminusBrowser - CLI Reddit, Hacker News, 4chan, and lainchan browser
dune - A composable build system for OCaml.
conio-for-linux - Conio.h for linux
reanimate - Haskell library for building declarative animations based on SVG graphics
typescript-runtime-type-benchmarks - 📊 Benchmark Comparison of Packages with Runtime Validation and TypeScript Support
scratchjr - With ScratchJr, young children (ages 5-7) can program their own interactive stories and games.
slmenu-todo - A fork of suckless' dmenu todo for use with slmenu
sdl2-snake - An example application for sdl2.
ts-auto-guard - Generate type guard functions from TypeScript interfaces
haskell-template
Think-Python-2E-My_solutions - My solutions to the exercises contained in the "Think Python 2nd Edition" book by Allen B. Downey.