Cocos2d VS Spring RTS game engine

Compare Cocos2d vs Spring RTS game engine and see what are their differences.


Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x. (by cocos2d)

Spring RTS game engine

A powerful free cross-platform RTS game engine. - Report issues at (by spring)
Our great sponsors
  • Mergify - Updating dependencies is time-consuming.
  • SonarCloud - Analyze your C and C++ projects with just one click.
  • InfluxDB - Collect and Analyze Billions of Data Points in Real Time
Cocos2d Spring RTS game engine
6 43
17,450 3,296
1.0% 1.5%
5.4 8.7
11 days ago 6 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.


Posts with mentions or reviews of Cocos2d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-12.
  • Decrypt key and signature
    3 projects | /r/AskReverseEngineering | 12 Apr 2023
    That's all I can really tell you from what you've posted. The original version without the Blowfish encryption is open source (eg. , and I don't really understand how why you have so much symbol information available if what you're trying to disassemble isn't also probably open source
    3 projects | /r/AskReverseEngineering | 12 Apr 2023
  • How does writing shader source code work for OpenGL ES?
    2 projects | /r/opengl | 14 Mar 2022
    As others have pointed out, the biggest difference you're seeing is likely due to the _version_ of OpenGL (and hence GLSL) version. That said, there are still important differences. I'd recommend looking at a comparison between the same shader in a project that supports both OpenGL & OpenGLES. For example, here's a shader from cocos2d-x Note the only difference in this case is the additional precision qualifier (lowp) for v_fragmentColor. Note too how cocos uses preprocessor macros to handle this, so they don't have to maintain separate shader sources. Depending on your goals, you might be interested in tools like Nvidia cg or nvFX that allow for creating shaders in a dialect agnostic way, but ymmv.
  • Im learning C++ and want to make a small game with it. What do you suggest me for graphics?
    6 projects | /r/gamedev | 20 Nov 2021

Spring RTS game engine

Posts with mentions or reviews of Spring RTS game engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-22.

What are some alternatives?

When comparing Cocos2d and Spring RTS game engine you can also consider the following projects:

Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

Grit - Grit Game Engine

Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU

Arcade - Easy to use Python library for creating 2D arcade games.

libGDX - Desktop/Android/HTML5/iOS Java game development framework

RenPy - The Ren'Py Visual Novel Engine

Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac


Allegro - The official Allegro 5 git repository. Pull requests welcome!

openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket: