Cocos2d
libSDL2pp
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Cocos2d | libSDL2pp | |
---|---|---|
7 | 6 | |
17,878 | 551 | |
0.3% | 0.5% | |
2.5 | 5.6 | |
1 day ago | 4 months ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cocos2d
- Not only Unity...
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Decrypt key and signature
That's all I can really tell you from what you've posted. The original version without the Blowfish encryption is open source (eg. https://github.com/cocos2d/cocos2d-x/blob/v4/cocos/scripting/lua-bindings/manual/CCLuaStack.cpp) , and I don't really understand how why you have so much symbol information available if what you're trying to disassemble isn't also probably open source
- Unreal for 2D game?
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How does writing shader source code work for OpenGL ES?
As others have pointed out, the biggest difference you're seeing is likely due to the _version_ of OpenGL (and hence GLSL) version. That said, there are still important differences. I'd recommend looking at a comparison between the same shader in a project that supports both OpenGL & OpenGLES. For example, here's a shader from cocos2d-x https://github.com/cocos2d/cocos2d-x/blob/v4/cocos/renderer/shaders/positionColor.vert. Note the only difference in this case is the additional precision qualifier (lowp) for v_fragmentColor. Note too how cocos uses preprocessor macros to handle this, so they don't have to maintain separate shader sources. Depending on your goals, you might be interested in tools like Nvidia cg or nvFX that allow for creating shaders in a dialect agnostic way, but ymmv.
- Im learning C++ and want to make a small game with it. What do you suggest me for graphics?
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Still have nothing to do with VS Code - WHAT SHOULD I DO WITH IT IN TERMS OF MAKING THINGS THAT ARE RELEVANT TO MAKING AN RPG MAKER MV GAME, NOT JUST EDITING NORMAL TEXT!? + DOES USING VS CODE WITH BASIC THINGS IN GITHUB WORTH IT?
Speaking about markdown files on GitHub, I know that there are some repositories that have very stunning README markdown files, such as this one for Cocos2d-x, whcih includes images in conjunction with text. I might do the same for my repository as well. Considering VS Code have an extension for .md files, this might come in handy when I consider using VS Code to contribute to my game projects.
libSDL2pp
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What is a good framework for C++ game development?
there are cpp wrappers https://github.com/libSDL2pp/libSDL2pp
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Looking drawing library similar to the python turtle library but for C++
API seems reasonable. I was just trying out libSDL2pp but it lacks some functions like DrawCircle etc.
- Im learning C++ and want to make a small game with it. What do you suggest me for graphics?
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Are there any good c++ visual libraries? Is there an equivalent of pygame for c++?
But this is normal with C++. It is close to C in which major "infrastructure" libraries are written. There might be a C++ wrapper for them, in this case, current one seems to be libSDL2pp
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Need help with sdl2/c++ and career ( Programming)
SDL2 is a C interface, so there's no objects (thus no OOP). There's SDL2pp which wraps it in a C++ interface, but honestly you shouldn't worry about that yet. Learn OOP from school and start to apply it as you get comfortable with it, for now just stick to the C interface and focus on #1.
- Noob question regarding nullptr
What are some alternatives?
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
centurion - A modern C++ wrapper library for SDL2 in order to improve type-safety, memory safety and overall ease-of-use.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
SDL_mixer - An audio mixer that supports various file formats for Simple Directmedia Layer.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
halley - A lightweight game engine written in modern C++
Arcade - Easy to use Python library for creating 2D arcade games.
awesome-cpp - A curated list of awesome C++ (or C) frameworks, libraries, resources, and shiny things. Inspired by awesome-... stuff.
libGDX - Desktop/Android/HTML5/iOS Java game development framework
SDLXX - :space_invader: Modern C++ wrapper for Simple DirectMedia Layer (SDL2)
RenPy - The Ren'Py Visual Novel Engine
pinball - Emilia Pinball : A Libre pinball simulator for GNU Linux